Archives of Nethys

Core Races | Other Races


Munavris

Source Darklands Revisited pg. 37, Occult Bestiary pg. 34
Monster Entry Link
A munavri is defined by her class levels—she doesn’t have racial Hit Dice. Despite having no racial Hit Dice, a munavri is a powerful creature and her CR is 1 higher than that of a human of the same level. A munavri has the following racial traits.

Munavri Racial Traits

–2 Strength, +4 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma: Descended from ancient humans who were forever changed by the harsh lands in the depths of the earth, munavris have exceptional abilities.
Medium: Munavris are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Munavris have a base speed of 30 feet.
Senses: Munavris have darkvision 120 feet.
Telepathy (Su): A munavri is able to mentally communicate with other munavri within 60 feet.
Advanced Object Reading: A munavri can instantly understand and learn how to use almost any device, even if she’s never seen it before. She can cast object readingOA at will, divining secrets of an object’s history and its use. Once per day, she can select one weapon, suit of armor, or spell-trigger item on which she has cast object reading. For a number of minutes equal to her level, she is considered proficient with that item, or can make use of the spell-trigger device as if she were a spellcaster of the appropriate class.
Spell Resistance: A munavri possesses spell resistance equal to 8 + her total number of class levels.
Light Blindness: As deep underground dwellers, munavris suffer from light blindness. Abrupt exposure to any bright light blinds munavris for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
Languages: Munavris begin play speaking Munavri. Munavris with high Intelligence scores can choose from the following: Aklo, Aboleth, Aquan, Dark Folk, Draconic, Terran, and Undercommon.