Archives of Nethys

Core Races | Other Races


Adaros

Source Blood of the Sea pg. 16
Monster Entry Link
Adaros (Pathfinder RPG Bestiary 3 7) are frightful creatures with the upper bodies of muscular humanoids, the lower bodies of sleek sharks, and enormous jaws filled with razor-sharp teeth. Nomadic predators of the deep, adaros travel in packs through tropical waters, hunting their prey with poisoned spears and then devouring the victims raw. Adaros willingly feed on humans, merfolk, and other sentient creatures.

Adaro adventurers are the rare shark-people who have learned to control their bloodlust to achieve a long-term goal, such as conquering a large territory, plundering a submerged city, or working alongside other creatures to stop a greater threat.

Adaro Racial Traits

Player character adaros have the following racial traits.
+2 Strength, +2 Dexterity, +2 Constitution, –2 Intelligence: Adaros are terrifying physically, but their rampant bloodlust hampers their intellect.
Monstrous Humanoid: Adaros are monstrous humanoids with the aquatic subtype.
Medium: Adaros are Medium creatures and have no bonuses or penalties due to their size.
Blindsense: Adaros have blindsense with a range of 30 feet.
Darkvision: Adaros have darkvision with a range of 60 feet.
Keen Scent (2 RP): Adaros can detect creatures by scent in a 180-foot radius underwater and can detect blood in the water at ranges of up to a mile.
Low-Light Vision: Adaros benefit from low-light vision.
Natural Armor: Adaros have a +2 natural armor bonus.
Slow Speed: Adaros have a base speed of 10 feet.
Swim Speed: Adaros have a swim speed of 50 feet.
Powerful Bite (3 RP): Adaros have a natural bite attack that deals 1d6 points of damage. This bite is a primary attack, or a secondary attack if the creature is wielding manufactured weapons.
Rain Frenzy (4 RP): Adaros revere storms, and their lust for blood is amplified exponentially while it is raining. While fighting in the rain or during other stormy weather, adaros act as though affected by the rage spell. An adaro gains this benefit even if it is underwater, but only as long as it remains within its swim speed of the water’s surface.
Amphibious: Adaros have the aquatic subtype, but they can breathe both water and air.
Poison Use: Adaros are skilled with poison and never risk accidentally poisoning themselves when applying poison to weapons.
Speak with Sharks (1 RP): Adaros can communicate telepathically with sharks to a distance of 100 feet. This communication is limited to simple concepts, such as “attack,” “come,” and “defend.”
Languages: Adaros begin play speaking Aquan and Common. Adaros with high Intelligence scores can choose from the following: Abyssal, Aklo, Draconic, Giant, Infernal, and Undercommon.