Lethe waterSource Feast of Dust pg. 42
Price N/A; Weight —
Type ingested; Save Willpower DC 16
Frequency 1/round for 6 rounds
Effect 1d4 Int and Cha damage (cannot reduce a creature's Int or Cha below 1)
Cure 2 saves
DescriptionCreatures reduced below 3 Intelligence gain the fiendish creature simple template (Pathfinder RPG Bestiary 294) and a +4 enhancement bonus to Strength and Constitution; these effects vanish if a creature’s Intelligence score rises above 3.
Lethe water loses its magical potency 24 hours after being removed from the hot springs, but remains mildly poisonous thanks to its mineral content (treat as bloodroot, but ingested rather than injury; Pathfinder RPG Core Rulebook 558).