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Creatures in "Turtle" Category

NameCR
Giant Snapping Turtle9
Snapping Turtle1/3
Turtle1/6

Turtle

Turtle CR 1/6

Source Ultimate Magic pg. 1 (Amazon)
XP 65
N Tiny animal
Init –2; Senses low-light vision; Perception +4

Defense

AC 16, touch 10, flat-footed 16 (–2 Dex, +6 natural, +2 size)
hp 3 (1d8–1)
Fort +1, Ref +0, Will +1

Offense

Speed 5 ft., swim 20 ft.
Melee bite –2 (1d3–4)
Space 2-1/2 ft., Reach 0 ft.

Statistics

Str 3, Dex 6, Con 8, Int 2, Wis 12, Cha 3
Base Atk +0; CMB –4; CMD 2 (6 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +4, Swim +10

Ecology

Environment temperate or tropical forests, oceans, and rivers
Organization solitary
Treasure none

Special Abilities

Shell Retreat (Ex) A turtle can retreat within its shell as a swift action, gaining a +2 enhancement bonus to its existing natural armor. While in its shell, a turtle cannot take any action except to end the retreat. The turtle can end its retreat with a free action on its turn.

Turtles are slow-moving reptiles with hard shells that they can retreat into when threatened. Many turtles have flippers and are better suited for swimming than walking. These statistics can also be used for tortoises, which have feet instead of flippers and live in arid regions.