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The Surface Caller

This blue-skinned elf has milk-white eyes, a glowing punching dagger, and a shield embossed with a demonic face.

The Surface Caller CR 7

Source Darklands Revisited pg. 9
XP 3,200
Female drow sorcerer 4/swashbuckler 4 (Pathfinder RPG Bestiary 114, Pathfinder RPG Advanced Class Guide 56)
CE Medium humanoid (elf)
Init +9; Senses darkvision 120 ft.; Perception +7

Defense

AC 20, touch 14, flat-footed 16 (+5 armor, +3 Dex, +1 dodge, +1 shield)
hp 58 (8 HD; 4d6+4d10+20)
Fort +5, Ref +9, Will +6; +2 vs. charm, cold, enchantments, fear, fire, and sleep
Defensive Abilities charmed life 3/day, nimble +1; Immune sleep; SR 14
Weaknesses light blindness

Offense

Speed 30 ft.
Melee +1 punching dagger +11/+6 (1d4+3/×3) or dagger +9/+4 (1d4/19–20)
Ranged dagger +9/+4 (1d4/19–20)
Special Attacks deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, swashbuckler initiative), panache (5)
Spell-Like Abilities (CL 8th; concentration +11)
1/day—dancing lights, darkness, faerie fire
Sorcerer Spells Known (CL 4th; concentration +7, spell failure chance 25%)
2nd (4/day)—alter self
1st (7/day)—grease, ray of enfeeblement (DC 14), true strike, vanishAPG (DC 14)
0 (at will)—acid splash, arcane mark, daze (DC 13), message, open/close (DC 13), read magic
Bloodline AccursedUM

Statistics

Str 10, Dex 16, Con 14, Int 8, Wis 10, Cha 16
Base Atk +6; CMB +6; CMD 20
Feats Eschew Materials, Extra PanacheACG, Improved Initiative, Weapon Focus (punching dagger), Weapon Specialization (punching dagger)
Skills Acrobatics +9, Climb +6, Disguise +4, Escape Artist +7, Intimidate +7, Perception +7, Sense Motive +4, Spellcraft +3, Stealth +4, Survival +2; Racial Modifiers +2 Perception
Languages Elven, Undercommon
SQ dare (out for bloodACG), horrific visage, poison use, swashbuckler finesse, wretched endurance
Combat Gear potions of cure moderate wounds (2), scroll of fly, wand of animate rope (50 charges), drow poison (5 doses); Other Gear +1 mithral chain shirt, mwk buckler, +1 punching dagger, daggers (6), cloak of resistance +1, 13 pp

Born Ilyxaria, daughter of a merchant in the drow trading outpost of Delvingulf, this daring drow grew to doubt her small family’s worship of the demon lord Mestama, the mother of hags and witches. When the young drow began suffering vivid nightmares—thought by her mother to be demonic boons—rather than embrace them, she retreated across Lake Nirthran in fear. Eventually, her flight brought her to the surface world, in the barren deserts of Thuvia. Dying of thirst and sun exposure in the unfamiliar lands, Ilyxaria was saved by a coven of hags, who declared her salvation the will of Mestama.

Almost a century later, a mysterious drow trader bringing slaves from the deserts of the surface world first appeared in Delvingulf. Selling her wares to both drow and ghouls alike, this drow proclaimed herself the Surface Caller, a servant of Mestama. Her trademark is to give away every third slave from her stock, taking no payment from the buyer, but removing one of the slave’s eyes. What use the Surface Caller has for these eyes is anyone’s guess, but she claims it serves Mestama.