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Fiend-Bred Animal

Source Pathfinder #103: The Hellfire Compact pg. 86

Fiend-bred animals are pedigreed varieties of animals whose bloodlines include an animal-like fiend. The breeders of these creatures typically use a conjuration spell of the calling subschool, such as planar ally or planar binding, to call a suitable fiend to the Material Plane and persuade it to mate with an animal of a compatible species. Most of the male hybrids are sterile, and thus the female hybrids of the first generations are mated with animal males until the new variety breeds true. Thereafter, breeders strive to emphasize trainability while retaining the most desirable traits derived from the progenitor fiend.

Fiend-bred animals are rare and incredibly expensive, and therefore most owners of the breed are nobles or other wealthy individuals. Cheliax has a long-standing tradition of producing fiend-bred animals, and most hell-bred dogs are from meticulously tracked bloodlines with records in official registers. Keleshites, on the other hand, typically record their stygian hot-blooded horses’ ancestries through oral traditions passed down through ensuing generations.

Creatures in "Fiend-Bred Animal" Category

NameCR
Chelish Hell-Bred Dog2
Quillcat1
Stygian Hot-Blooded Horse2

Fiend-Bred Animal, Quillcat

Dozens of long, sharp spines line the back and tail of this dark-gray cat.

Quillcat CR 1

Source Pathfinder #103: The Hellfire Compact pg. 87
XP 400
N Small animal
Init +2; Senses low-light vision, scent; Perception +5

Defense

AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 14 (2d8+5)
Fort +4, Ref +5, Will +1
Defensive Abilities quill defense

Offense

Speed 40 ft.
Melee bite +3 (1d4+1), tail slap +3 (1d4+1)
Special Attacks pounce

Statistics

Str 12, Dex 15, Con 13, Int 2, Wis 12, Cha 9
Base Atk +1; CMB +1 (+5 grapple); CMD 13 (17 vs. trip)
Feats Toughness
Skills Acrobatics +10 (+14 when jumping), Perception +5, Stealth +10; Racial Modifiers +4 Acrobatics (+8 when jumping), +4 Stealth
SQ spiny tail

Ecology

Environment any forest
Organization solitary
Treasure none

Special Abilities

Quill Defense (Ex) Any creature that strikes a quillcat with an unarmed strike or natural weapon takes 1 point of piercing damage. A creature that grapples a quillcat takes 1d3 points of piercing damage each round that it does so.

Spiny Tail (Ex) A quillcat’s tail slap is a primary natural attack that deals piercing damage.

A guard animal bred by a cult of Lamashtu, the quillcat was originally a cross between a howler and a cougar. Howler-cougar hybrids were smaller than either parent, and this allowed easy hybridization with smaller, longhaired breeds of cats that increased quill length and decreased the animal’s size. A healthy young quillcat is worth 175 gp.

The spines normally lie flat against the quillcat’s body, but when the creature is scared or surprised, they stand erect on its tail and back, nearly doubling the cat’s apparent size. Instead of typical feline vocalizations, quillcats communicate by howling and yapping. Quillcats hate hell-bred dogs and fearlessly attack the larger creatures on sight.

Quillcats are 3 feet long and weigh 60 pounds.