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Familiar

Source Pathfinder RPG Bestiary pg. 131

Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.

Creatures in "Familiar" Category

NameCR
Archaeopteryx1/4
Arctic Hare1/6
Arctic Tern1/6
Armadillo1/4
Bat1/8
Blue-Ringed Octopus1/2
Butterfly/Moth-
Cat1/4
Chicken1/6
Cockroach1/8
Creeper Ivy1/4
Dodo1/4
Donkey Rat1/4
Dwarf Caiman1/3
Dweomer Cap1/8
Fire Salamander1/3
Flowering Lattice1/6
Flying Squirrel1/3
Fox1/4
Giant Isopod1/8
Giant Tardigrade1/8
Goat1/3
Hawk1/3
Hedgehog1/8
Horned Lizard1/6
House Centipede1/8
Ioun Wyrd1/3
Jerboa1/6
Kakapo1/8
King Crab1/4
Koala1/4
Lamprey1/3
Lemming1/8
Leopard Slug-
Lizard1/6
Margay Cat1/4
Meerkat1/4
Mole1/8
Monkey1/4
Otter1/4
Owl1/3
Peacock1/4
Peafowl1/4
Penguin1/3
Petrifern1/6
Pig1/3
Platypus1/6
Popoto Dolphin1/3
Ptarmigan1/6
Pufferfish1/4
Puffin1/8
Rabbit1/6
Raccoon1/2
Rat1/4
Raven1/6
Ravenous Tumbleweed1/3
Razor Fern1/4
Rhamphorhynchus1/3
Sawleg Locust1/4
Scarlet Spider1/4
Seal1/3
Shimmerwing Dragonfly1/4
Sloth1/6
Spiny Starfish1/6
Squirrel1/8
Suture Vine1/3
Tarsier1/6
Thrush1/3
Toad1/8
Tuatara1/4
Vampire Squid1/2
Viper1/2
Wallaby1/3
Weasel1/2

Familiar, Giant Tardigrade

This strange eight-legged creature looks vaguely like an insectile bear as it swims through the water.

Giant Tardigrade CR 1/8

Source Ultimate Wilderness pg. 208
XP 50
N Diminutive vermin (aquatic)
Init +1; Senses darkvision 60 ft.; Perception +0

Defense

AC 16, touch 15, flat-footed 15 (+1 Dex, +1 natural, +4 size)
hp 7 (1d8+3)
Fort +5, Ref +1, Will +0
Defensive Abilities hardy; Immune mind-affecting effects; Resist acid 2, cold 2, fire 2

Offense

Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +0 (1d2–4)
Space 1 ft., Reach 0 ft.

Statistics

Str 2, Dex 12, Con 17, Int —, Wis 10, Cha 2
Base Atk +0; CMB –3; CMD 3 (15 vs. trip)
Skills Climb +9, Swim +9
SQ amphibious

Ecology

Environment any
Organization solitary, pair, or colony (3–20)
Treasure none

Special Abilities

Hardy (Ex) A giant tardigrade is able to endure extreme conditions for extended periods of time. It is unharmed by extreme cold, extreme heat, and less extreme temperatures. It takes no damage from decompression (such as in the vacuum of space) or high-pressure environments (such as in extremely deep water).

Giant tardigrades, sometimes referred to as water bears, are miniscule, eight-legged creatures that live in water but can survive almost anywhere. The giant tardigrade grows as large as 1 foot in length and feeds on patches of bacteria, fungus, and plant matter.