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Avanostryx the Sentinel

Avanostryx the Sentinel CR 24

Source Heaven Unleashed pg. 49
XP 1,228,800
Unique paragon empyrean angel (Pathfinder RPG Bestiary 5 24)
LG Large outsider (angel, extraplanar, good, lawful)
Init +12; Senses darkvision 60 ft., low-light vision, detect evil, detect snares and pits, true seeing; Perception +45
Aura fire (10 ft., DC 34, 2d6 fire), protective aura

Defense

AC 42, touch 42, flat-footed 34 (+8 Dex, +9 insight, +16 sacred, –1 size; +4 deflection vs. evil)
hp 495 (30d10+330); regeneration 15 (evil artifacts)
Fort +27, Ref +20, Will +29; +4 vs. poison, +4 resistance vs. evil
Defensive Abilities heed no call, uncanny dodge; DR 20/epic and evil; Immune acid, cold, petrification; Resist electricity 10, fire 10; SR 35

Offense

Speed 50 ft., fly 120 ft. (good)
Melee +1 holy merciful quarterstaff +42/+37/+32/+27 (1d8+19/19–20) or slam +41 (2d8+18)
Ranged +1 holy merciful composite longbow +38/+33/+28/+23 (2d6+11/3)
Space 10 ft., Reach 10 ft.
Spell-Like Abilities ((CL 20th; concentration +29))
Constant—detect evil, detect snares and pits, discern lies (DC 23), true seeing
At will—aid, atonement, break enchantment, commune, continual flame, dimensional anchor, geas/quest, greater dispel magic, lesser restoration, neutralize poison, remove curse, remove disease, remove fear, resist energy, scrying (DC 23)
3/day—contagious flameAPG, dispel evil (DC 24), heal, sunburst (DC 27), permanency, resurrection, sympathy (DC 27)
1/day—foresight, greater restoration, wish
Cleric Spells Prepared (CL 20th; concentration +32)
9th—gate, mass heal (DC 31), miracle, overwhelming presenceUM (DC 31), quickened righteous might
8th—antimagic field, discern location, fire storm (DC 30), greater spell immunity, holy aura (DC 30), quickened divine power
7th—greater scrying (DC 29), holy word (DC 29), mass cure serious wounds (DC 29), regeneration, repulsion (DC 29), waves of ecstasyUM (DC 29)
6th—heal (DC 28), heroes’ feast, joyful raptureUM, quickened silence (DC 24), wind walk, word of recall
5th—breath of life, flame strike (DC 27), greater command (DC 27), plane shift (DC 27), quickened divine favor, serenityUM (DC 27)
4th—death ward, dismissal (DC 26), divine power, freedom of movement, holy smite (DC 26), order’s wrath (DC 26), sending
3rd—daybreak arrowUC (2), daylight, invisibility purge, locate object, prayer, speak with dead (DC 25)
2nd—consecrate, find traps, hold person (DC 24), make whole, remove paralysis, silence (DC 24), spiritual weapon
1st—bless, divine favor, endure elements, forbid actionUM (DC 23), remove sicknessUM, shield of faith, sun metalUC (DC 23)
0—create water, detect magic, guidance, mending

Statistics

Str 34, Dex 27, Con 30, Int 23, Wis 34, Cha 29
Base Atk +30; CMB +43; CMD 86
Feats Blind-Fight, Combat Reflexes, Dazing AssaultAPG, Deadly Aim, Flyby Attack, Furious FocusAPG, Improved Critical (quarterstaff), Improved Initiative, Lightning Reflexes, Point-Blank Shot, Power Attack, Quicken Spell, Rapid Shot, Skill Focus (Fly), Toughness
Skills Craft (jewelry) +39, Diplomacy +30, Disguise +24, Fly +49, Heal +42, Knowledge (arcana, planes, religion) +39, Knowledge (history) +36, Perception +45, Sense Motive +45, Spellcraft +36, Stealth +23, Use Magic Device +23
Languages Celestial, Draconic, Infernal; true speech
SQ change shape (alter self), empyrean insights, lucent arms, lucent body, paragon of the wyrm
Gear mwk composite longbow (+10 Str), mwk quarterstaff

Special Abilities

Paragon of the Wyrm (Sp, Su) The paragon gains an aura of fire that deals 2d6 points of fire damage to all creatures within 10 feet at the beginning of the paragon’s turn. The paragon can activate or suppress this aura as a free action. Three times per day as a standard action, the paragon can take the form of a gold dragon. This ability functions as form of the dragon III (CL 20th).

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