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Anwigasi

Anwigasi CR 13

Source Heaven Unleashed pg. 22
XP 25,600
Male unique half-celestial couatl (Pathfinder RPG Bestiary 169, 49)
LG Large outsider (native)
Init +9; Senses darkvision 60 ft., detect chaos/evil/good/law; Perception +24

Defense

AC 25, touch 15, flat-footed 19 (+5 Dex, +1 dodge, +10 natural, -1 size)
hp 150 (12d10+84)
Fort +11, Ref +15, Will +15; +4 vs. poison
DR 10/magic; Immune disease; Resist acid 10, cold 10, electricity 10; SR 24

Offense

Speed 20 ft., fly 60 ft. (good)
Melee bite +17 (1d8+9 plus grab and poison)
Space 10 ft., Reach 5 ft.
Special Attacks constrict (1d8+9), poison (DC 23), smite evil 1/day (+4 attack, +12 damage)
Spell-Like Abilities ((CL 12th; concentration +16))
Constant—detect chaos, detect evil, detect good, detect law
At will—detect thoughts(DC 16), ethereal jaunt(CL 16th), invisibility, plane shift (DC 21)
3/day—protection from evil
1/day—aid, bless, cure serious wounds, holy smite (DC 18), holy word (DC 21), neutralize poison, remove disease
Sorcerer Spells Known (CL 12th; concentration +16)
6th (3/day)—true seeing
5th (5/day)—hold monster (DC 22), prying eyes
4th (7/day)—freedom of movement, hallucinatory terrain (DC 19), resilient sphere (DC 19)
3rd (7/day)—archon’s auraUM (DC 18), dispel magic, glyph of warding, haste
2nd (7/day)—alter self, calm emotions (DC 19), lesser restoration, scorching ray, silence (DC 17)
1st (7/day)—charm person (DC 18), comprehend languages, hypnotism (DC 18), mage armor, protection from arrows
0 (at will)—arcane mark, create water, detect magic, mage hand, mending, message, read magic, stabilize, virtue

Statistics

Str 22, Dex 20, Con 24, Int 21, Wis 21, Cha 19
Base Atk +12; CMB +19 (+23 grapple); CMD 35 (can’t be tripped)
Feats Alertness, Dodge, Eschew MaterialsB, Improved Initiative, Iron Will, Lightning Reflexes, Spell Focus (enchantment)
Skills Acrobatics +11, Diplomacy +19, Fly +16, Heal +20, Knowledge (arcana) +17, Knowledge (history, local, nature) +11, Knowledge (religion) +20, Linguistics +11, Perception +24, Sense Motive +24, Spellcraft +14, Stealth +10, Swim +12, Use Magic Device +10
Languages Aklo, Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnome, Halfling, Infernal, Orc, Osiriani, Polyglot, Sylvan; telepathy 100 ft.
Gear Crystal ball

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