Archives of Nethys

Pathfinder | Starfinder

General | Achievement | Armor Mastery | Betrayal | Blood Hex | Combat | Coven | Critical | Damnation | Faction | Familiar | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Mythic | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery


General Feats

Description Source: PRPG Core Rulebook
Some abilities are not tied to your race, class, or skill—things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. These abilities are represented as feats. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your character's race and class. Many of them alter or enhance class abilities or soften class restrictions, while others might apply bonuses to your statistics or grant you the ability to take actions otherwise prohibited to you. By selecting feats, you can customize and adapt your character to be uniquely yours.

*combat feat
armor mastery feat
⊤⊤shield mastery feat
⊤⊤⊤weapon mastery feat

NamePrerequisiteDescription
Aberrant TumorAberrant bloodlineGain a tumor familiar
Aberration-Bane CasterCaster level 4th, gillman, favored enemy (aberrations) class featureIncrease the save DC of your spells that target aberrations
Ability Focus Special attackIncrease the DC of a special attack by 2.
Aboleth DeceiverIron Will, gillman, enchantment resistance racial traitOnce per day, reroll a failed saving throw against a compulsion effect
Absorb SpiritCon 13, died or possessed by an undeadTemporarily absorb a spirit to prevent rejuvenation
Abundant Revelations Mystery class featureUse a single revelation more times each day
Acadamae GraduateSpecialist wizard 1st; cannot have conjuration as a forbidden schoolCast conjuration (summoning) spells faster
Accomplished Sneak AttackerSneak attack class featureIncrease your sneak attack damage
Accursed Hex Hex class featureTarget a creature with a hex a second time that day if it made its save the first time
Acrobatic+2 bonus on Acrobatics and Fly checks
Acrobatic Spellcaster*Combat Casting, Skill Focus (Acrobatics)Avoid attacks of opportunity from casting with Acrobatics
Acrobatic StepsDex 15, Nimble MovesIgnore 20 feet of difficult terrain when you move
Acute ShotFar Shot, Precise ShotDeduct range penalties from damage rolls instead of attack rolls
Adaptive Fortune Fortunate One, adaptable luck racial trait, character level 10th, halflingIncrease your skill and uses with Adaptable Luck
Adder Strike* Poison use class feature, Craft (alchemy) 1 rank, Improved Unarmed StrikeMay apply contact poison to unarmed strikes
Additional AffiliationsIncrease affiliation slot total by 2
Additional TraitsGain two additional character traits
Adept Champion Smite evil class feature, base attack bonus +5Trade smite evil damage for bonus on combat maneuver checks
Adept ChannelAbility to cast divine spells, summon familiar class ability, caster level 4th, Cha 13Gain the channel energy class feature
Advance WarningCha 15Help allies avoid being surprised
Advanced Armor Training*Armor training class feature, fighter level 3rd.Gain an advanced armor training option
Advanced Gathlain MagicCha 13, character level 3rd, gathlainGain additional spell-like abilities
Advanced Ranger Trap Trap class feature, ranger level 5thAdd +1 to the Disable Device and Perception check DCs for your ranger traps
Advanced Weapon Training*Fighter level 5th, weapon training class featureGain an advanced weapon training option
Agent of FearPersuasive, frightening appearance class featureTarget a creature more often with appearances
Agile Maiden*Str 13; Dex 13; Endurance or armor training class feature; proficiency with heavy armorTreat Gray Maiden plate as medium or heavy armor for class features
Agile Maneuvers*Use your Dex bonus when calculating your CMB
Agile Tongue GrippliYour tongue becomes capable of manipulating small items or stealing objects
Agonizing Obedience3 ranks in HealPhysically defile yourself to gain special boons
Airy Step Sylph+2 save vs. air/electricity effects, ignore 30 ft. when falling
Alchemical Strike*Throw Anything, base attack bonus +6Increase the save DC of thrown alchemical items
Aldori Artistry*Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, base attack bonus +2Gain a+2 bonus on a combat maneuver when using an Aldori dueling sword
Aldori Dueling Disciple*Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword)Gain bonuses on Intimidate checks
Aldori Dueling Mastery*Exotic Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapon Finesse, Weapon Focus (Aldori dueling sword)Gain initiative and defensive bonuses when wielding an Aldori dueling sword
Aldori Style Aegis*Aldori Style Alertness, Combat Reflexes, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword)Parry an attack made by a single focused target
Aldori Style Conquest*Aldori Style, Aldori Style Aegis, Alertness, Combat Reflexes, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword)Take no penalties on attack rolls when using Aldori Style Aegis to parry an attack
Alertness+2 bonus on Perception and Sense Motive checks
Align EquipmentAlignment Channel, Bless Equipment, caster level 3rd, channel energy class featureEnhance your equipment blessings with abilities
Alignment ChannelChannel energy class featureChannel energy can heal or harm outsiders
All-Consuming Swing*Str 13, Power Attack, Cleave, Vital Strike, base attack bonus +8Apply Vital Strike to a Cleave attack, but take the Vital Strike damage yourself as well
Ally CallerTriton, summon nature’s ally II spell-like ability, character level 3rdUse your racial summon nature's ally spell-like ability more often
Alter Binary MindscapeInt 13, ability to cast instigate psychic duelOpponent must spend 1 extra manifestation point to defend itself
Altitude AffinityEnduranceAutomatically acclimated to high altitude
Al-Zabriti-Trained HorseHorseLearn bonus tricks, can be trained easier
Amateur Gunslinger* You have no levels in a class that has the grit class featureGain limited amount of grit and access to gunslinger deeds
Amateur InvestigatorInt 13, 1 rank in at least one Knowledge skill, no levels in a class that has the inspiration class featureGain a minor pool of inspiration for use with Knowledge, Linguistics, or Spellcraft checks
Amateur Swashbuckler*No levels in a class that has the panache class featureGain a minor pool of panache to use with a 1st-level swashbuckler deed of your choice
Ambuscading SpellCreatures take a penalty versus your spells on the surprise round
Ambush AwarenessAlertnessTake total defense action when surprised
Ambush Sense*Int 13, trap sense class featureAdd your trap sense bonus to Perception checks against surprise and AC during the surprise round
Ammo Drop*Sleight of Hand 1 rank, proficient with slingLoad slings as a swift action
Amplified HexHex class featureAugment your hexes by expending spell power
Anatomical Savant*Weapon Focus, base attack bonus +12Sneak attack creatures normally immune or fortified
Ancestral Enmity*Giant subtype+2 bonus on melee attack against dwarves and gnomes
Ancestral Scorn Intimidate 5 ranks, tieflingSicken enemies when you demoralize them.
Ancestral Weapon Mastery*Base attack bonus +1, weapon familiarity racial traitGain proficiency with your race’s racial weapons or gain a bonus Weapon Focus feat with one racial weapon at a time
Ancient Draconic Arcane caster level 5th, speaks Draconic.Empower spells using the language of dragons
Andoren FalconryCha 13, Animal Affinity, animal companion class featureBonuses when dealing with birds of prey
Angel Wings Angelic Blood, aasimar, character level 10thGain a pair of wings and a fly speed
Angelbane StrikeChannel Smite, divine caster level 5th, channel negative energy class feature, demon lord patron deityImprove your smite against Good creatures
Angelic Blood Con 13, aasimar+2 save vs. evil effects and Con checks to stabilize, nearby evil creatures take damage when you bleed
Angelic Flesh Angelic Blood, aasimar-2 Disguise and Stealth, but gain a benefit based on metallic affinity of your flesh
Animal Affinity+2 bonus on Handle Animal and Ride checks
Animal AllyNature Soul, character level 4th, must not have an animal companion or mount that advances as an animal companionAcquire an animal companion.
Animal CallBluff 1 rank, Knowledge (nature) 1 rankMake convincing animals sounds with Bluff checks
Animal DisguiseDisguise 6 ranks, Knowledge (nature) 6 ranksDisguise yourself as an animal using pelts and animal parts
Animal FerocityBase attack bonus +3, ferocity racial abilityMake full attacks at negative hit points but at a -5 penalty
Animal SoulAnimal companion or mount class featureYou can shrug off spells that don't work on animals
Ankle Biter* Goblin, Escape Artist 1 rankMake a free bite attack whenever a combat maneuver is attempted against you.
AntagonizeUse Diplomacy or Intimidate to goad creatures
Anticipate Dodge*Dodge, Mobility; base attack bonus +7, brawler level 4th, or monk level 4thGain up to a +2 bonus on attack rolls against creatures with a dodge bonus
Aphotic ExplorerEndurance, gillmanGain cold resistance while in dim light or darkness
Aquadynamic Focus*Weapon Focus, base attack bonus +1Use bludgeoning and slashing weapons normally underwater
Aquadynamic Shot*Far Shot, Point-Blank Shot, base attack bonus +4Halve penalties for using projectile weapons underwater
Aquartic Combatant*Swim 1 rank+2 bonus to Swim checks; avoid normal penalties on melee attack rolls underwater
Aquatic AdaptionHold breathBreathe water as well as air
Aquatic AdvantageCombat Reflexes, must have a natural swim speedCreatures lacking swim speeds provoke attacks of opportunity when attacking you
Aquatic Ancestry UndineGain the amphibious quality and increase your swim speed
Aquatic CombatantSwim 1 rankGet rid of attack penalties while underwater
Aquatic Spell*Spell functions normally underwater
Aquatic SquiresTriton, summon nature’s ally II spell-like ability, character level 5thYour racial summon nature's ally spell-like ability lasts longer
Arc Slinger* Point-Blank Shot, proficient with sling or halfling sling staffReduce ranged attack penalties due to range by 2
Arcane Armor Mastery*Arcane Armor Training, Armor Proficiency, Medium, caster level 7thReduce your arcane spell failure chance by 20%
Arcane Armor Training*Armor Proficiency, Light, caster level 3rdReduce your arcane spell failure chance by 10%
Arcane