Archives of Nethys

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General Feats

Description Source: PRPG Core Rulebook
Some abilities are not tied to your race, class, or skill—things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. These abilities are represented as feats. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your character's race and class. Many of them alter or enhance class abilities or soften class restrictions, while others might apply bonuses to your statistics or grant you the ability to take actions otherwise prohibited to you. By selecting feats, you can customize and adapt your character to be uniquely yours.

*combat feat
armor mastery feat
⊤⊤shield mastery feat
⊤⊤⊤weapon mastery feat

Aberrant TumorAberrant bloodlineGain a tumor familiar
Aberration-Bane CasterCaster level 4th, gillman, favored enemy (aberrations) class featureIncrease the save DC of your spells that target aberrations
Ability Focus Special attackIncrease the DC of a special attack by 2.
Aboleth DeceiverIron Will, gillman, enchantment resistance racial traitOnce per day, reroll a failed saving throw against a compulsion effect
Absorb SpiritCon 13, died or possessed by an undeadTemporarily absorb a spirit to prevent rejuvenation
Abundant Revelations Mystery class featureUse a single revelation more times each day
Acadamae GraduateSpecialist wizard 1st; cannot have conjuration as a forbidden schoolCast conjuration (summoning) spells faster
Accomplished Sneak AttackerSneak attack class featureIncrease your sneak attack damage
Accursed Hex Hex class featureTarget a creature with a hex a second time that day if it made its save the first time
Acrobatic+2 bonus on Acrobatics and Fly checks
Acrobatic Spellcaster*Combat Casting, Skill Focus (Acrobatics)Avoid attacks of opportunity from casting with Acrobatics
Acrobatic StepsDex 15, Nimble MovesIgnore 20 feet of difficult terrain when you move
Acute ShotFar Shot, Precise ShotDeduct range penalties from damage rolls instead of attack rolls
Adaptive Fortune Fortunate One, adaptable luck racial trait, character level 10th, halflingIncrease your skill and uses with Adaptable Luck
Adder Strike* Poison use class feature, Craft (alchemy) 1 rank, Improved Unarmed StrikeMay apply contact poison to unarmed strikes
Additional AffiliationsIncrease affiliation slot total by 2
Additional TraitsGain two additional character traits
Adept Champion Smite evil class feature, base attack bonus +5Trade smite evil damage for bonus on combat maneuver checks
Adept ChannelAbility to cast divine spells, summon familiar class ability, caster level 4th, Cha 13Gain the channel energy class feature
Advance WarningCha 15Help allies avoid being surprised
Advanced Armor Training*Armor training class feature, fighter level 3rd.Gain an advanced armor training option
Advanced Gathlain MagicCha 13, character level 3rd, gathlainGain additional spell-like abilities
Advanced Ranger Trap Trap class feature, ranger level 5thAdd +1 to the Disable Device and Perception check DCs for your ranger traps
Advanced Weapon Training*Fighter level 5th, weapon training class featureGain an advanced weapon training option
Agent of FearPersuasive, frightening appearance class featureTarget a creature more often with appearances
Agile Maiden*Str 13; Dex 13; Endurance or armor training class feature; proficiency with heavy armorTreat Gray Maiden plate as medium or heavy armor for class features
Agile Maneuvers*Use your Dex bonus when calculating your CMB
Agile Tongue GrippliYour tongue becomes capable of manipulating small items or stealing objects
Agonizing Obedience3 ranks in HealPhysically defile yourself to gain special boons
Airy Step Sylph+2 save vs. air/electricity effects, ignore 30 ft. when falling
Alchemical Strike*Throw Anything, base attack bonus +6Increase the save DC of thrown alchemical items
Aldori Artistry*Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, base attack bonus +2Gain a+2 bonus on a combat maneuver when using an Aldori dueling sword
Aldori Dueling Disciple*Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword)Gain bonuses on Intimidate checks
Aldori Dueling Mastery*Exotic Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapon Finesse, Weapon Focus (Aldori dueling sword)Gain initiative and defensive bonuses when wielding an Aldori dueling sword
Aldori Style Aegis*Aldori Style Alertness, Combat Reflexes, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword)Parry an attack made by a single focused target
Aldori Style Conquest*Aldori Style, Aldori Style Aegis, Alertness, Combat Reflexes, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword)Take no penalties on attack rolls when using Aldori Style Aegis to parry an attack
Alertness+2 bonus on Perception and Sense Motive checks
Align EquipmentAlignment Channel, Bless Equipment, caster level 3rd, channel energy class featureEnhance your equipment blessings with abilities
Alignment ChannelChannel energy class featureChannel energy can heal or harm outsiders
All-Consuming Swing*Str 13, Power Attack, Cleave, Vital Strike, base attack bonus +8Apply Vital Strike to a Cleave attack, but take the Vital Strike damage yourself as well
Ally CallerTriton, summon nature’s ally II spell-like ability, character level 3rdUse your racial summon nature's ally spell-like ability more often
Alter Binary MindscapeInt 13, ability to cast instigate psychic duelOpponent must spend 1 extra manifestation point to defend itself
Altitude AffinityEnduranceAutomatically acclimated to high altitude
Al-Zabriti-Trained HorseHorseLearn bonus tricks, can be trained easier
Amateur Gunslinger* You have no levels in a class that has the grit class featureGain limited amount of grit and access to gunslinger deeds
Amateur InvestigatorInt 13, 1 rank in at least one Knowledge skill, no levels in a class that has the inspiration class featureGain a minor pool of inspiration for use with Knowledge, Linguistics, or Spellcraft checks
Amateur Swashbuckler*No levels in a class that has the panache class featureGain a minor pool of panache to use with a 1st-level swashbuckler deed of your choice
Ambuscading SpellCreatures take a penalty versus your spells on the surprise round
Ambush Awareness*AwarenessCan always take defensive action on the surprise round
Ambush Sense*Int 13, trap sense class featureAdd your trap sense bonus to Perception checks against surprise and AC during the surprise round
Ammo Drop*Sleight of Hand 1 rank, proficient with slingLoad slings as a swift action
Amplified HexHex class featureAugment your hexes by expending spell power
Anatomical Savant*Weapon Focus, base attack bonus +12Sneak attack creatures normally immune or fortified
Ancestral Enmity*Giant subtype+2 bonus on melee attack against dwarves and gnomes
Ancestral Scorn Intimidate 5 ranks, tieflingSicken enemies when you demoralize them.
Ancestral Weapon Mastery*Base attack bonus +1, weapon familiarity racial traitGain proficiency with your race’s racial weapons or gain a bonus Weapon Focus feat with one racial weapon at a time
Ancient Draconic Arcane caster level 5th, speaks Draconic.Empower spells using the language of dragons
Andoren FalconryCha 13, Animal Affinity, animal companion class featureBonuses when dealing with birds of prey
Angel Wings Angelic Blood, aasimar, character level 10thGain a pair of wings and a fly speed
Angelbane StrikeChannel Smite, divine caster level 5th, channel negative energy class feature, demon lord patron deityImprove your smite against Good creatures
Angelic Blood Con 13, aasimar+2 save vs. evil effects and Con checks to stabilize, nearby evil creatures take damage when you bleed
Angelic Flesh Angelic Blood, aasimar-2 Disguise and Stealth, but gain a benefit based on metallic affinity of your flesh
Animal Affinity+2 bonus on Handle Animal and Ride checks
Animal AllyNature Soul, character level 4th, must not have an animal companion or mount that advances as an animal companionAcquire an animal companion.
Animal SoulAnimal companion or mount class featureYou can shrug off spells that don't work on animals
Ankle Biter* Goblin, Escape Artist 1 rankMake a free bite attack whenever a combat maneuver is attempted against you.
AntagonizeUse Diplomacy or Intimidate to goad creatures
Anticipate Dodge*Dodge, Mobility; base attack bonus +7, brawler level 4th, or monk level 4thGain up to a +2 bonus on attack rolls against creatures with a dodge bonus
Aphotic ExplorerEndurance, gillmanGain cold resistance while in dim light or darkness
Aquadynamic Focus*Weapon Focus, base attack bonus +1Use bludgeoning and slashing weapons normally underwater
Aquadynamic Shot*Far Shot, Point-Blank Shot, base attack bonus +4Halve penalties for using projectile weapons underwater
Aquatic AdaptionHold breathBreathe water as well as air
Aquatic AdvantageCombat Reflexes, must have a natural swim speedCreatures lacking swim speeds provoke attacks of opportunity when attacking you
Aquatic Ancestry UndineGain the amphibious quality and increase your swim speed
Aquatic CombatantSwim 1 rankGet rid of attack penalties while underwater
Aquatic SquiresTriton, summon nature’s ally II spell-like ability, character level 5thYour racial summon nature's ally spell-like ability lasts longer
Arc Slinger* Point-Blank Shot, proficient with sling or halfling sling staffReduce ranged attack penalties due to range by 2
Arcane Armor Mastery*Arcane Armor Training, Armor Proficiency, Medium, caster level 7thReduce your arcane spell failure chance by 20%
Arcane Armor Training*Armor Proficiency, Light, caster level 3rdReduce your arcane spell failure chance by 10%
Arcane Blast Arcane spellcaster, caster level 10thSacrifice a spell to make a ray attack
Arcane InsightArcane ShieldAPG, arcane spellcaster, caster level 10th, worshiper of Nethys+1 bonus to AC when using Arcane Shield
Arcane JinxerArcane spellcaster, Halfling Jinx traitSacrifice arcane spells to make your jinxes harder to resist
Arcane School SpiritBluff 1 rank, arcane school class feature, gnomeTalk up your spells, making them harder to resist
Arcane Shield Arcane spellcaster, caster level 10thSacrifice a spell to gain deflection bonus to AC
Arcane Strike*Ability to cast arcane spells+1 damage and weapons are considered magic
Arcane Talent Cha 10; elf, half-elf, or gnomeCast a 0-level spell 3 times per day as a spell-like ability
Arcane Trap Suppressor Ability to cast dispel magic or greater dispel magic as a spell or spell-like abilityUse dispel magic to suppress magical traps for longer than usual
Arcane VendettaSpellcraft 1 rank+2 bonus on damage vs. arcane spellcasters
Archon Diversion* Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus +4 or monk level 4thImprove your Archon Style and further divert attacks from allies.
Archon Justice* Archon Diversion, Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus +8 or monk level 7thStop taking penalty from Archon Style, enemies provoke attacks of opportunity when you divert attacks.
Arcing LobDex 15, Point-Blank Shot, Precise Shot, Throw AnythingReduce or extend your splash damage when hitting larger creatures
Area JinxWiden Spell, Halfling Jinx traitJinx multiple creatures at once
ArithmancyInt 13, Spell Focus (divination), Spellcraft 3 ranksTranslate your spells into numerical equations
Armor Adept*Armor modifications no longer inhibit you
Armor Focus*Base attack bonus +1, proficiency with selected armor.Increase one type of armor's AC bonus by 1
Armor Material Expertise*Base attack bonus +6 or fighter level 4th, armor training class feature.Gain a benefit based on your armor's special material
Armor Material Mastery*Armor Material Expertise, base attack bonus +11 or fighter level 8th, armor training class feature.Use Armor Material Expertise two additional times per day
Armor of the Pit Tiefling+2 natural armor bonus or resistance 5 to two energy types
Armor Proficiency, Heavy*Armor Proficiency, MediumNo penalties on attack rolls while wearing heavy armor
Armor Proficiency, Light*No penalties on attack rolls while wearing light armor
Armor Proficiency, Medium*Armor Proficiency, LightNo penalties on attack rolls while wearing medium armor
Armor Trick*Base attack bonus +1.Learn armor tricks with a specific style of armor
Armored Athlete*Light armor proficiency, medium armor proficiency, 3 ranks in any Dexterity- or Strength-based skillReduce your armor check penalty on certain skills
Armored RiderMounted Combat, Ride 3 ranksIgnore armor check penalty when riding
Artful Dodge*Int 13Gain a dodge bonus to AC when you are the only threatening opponent
Ascetic Form*Ascetic Style; Weapon Focus with the chosen melee weapon; base attack bonus +5 or monk level 5thUse a new melee weapon with unarmed class abilities
Ascetic Strike*Ascetic Form; Ascetic Style; Weapon Focus with the chosen weapon; base attack bonus +7 or monk level 7thUse unarmed damage of a lower level monk instead of the weapon’s base damage
Aspect of the Beast wild shape class feature, see SpecialGain one of four bestial advantages
Aspis PartnerGain access to additional resources when shopping
AssociateMaintain a positive relationship with an organization for at least 6 months or achieve a major accomplishment on behalf of an organizationAlly with an organization, gaining bonuses when associating with that group
Assured DestructionEmpowered Daemonic Pact, urdefhanYour daemonic pact does more damage and is harder to avoid
Astrological TimingAbility to cast augury as a spell or spell-like abilityIncrease your chances of a successful augury
Atheist AbjurationsDivine Defiance+2 caster level to dispel/counter divine spells and dismiss divine creatures
Athletic+2 bonus on Climb and Swim checks
Attuned to the Wild ElfHeal faster within a specific terrain
Augment CallingSpell Focus (conjuration); ability to cast lesser planar ally, lesser planar binding, or a higher-level version of these spellsBind/call a specific type of outsider with greater ease
Augment SummoningSpell Focus (conjuration)Summoned creatures gain +4 Str and Con
Aura FlareCha 13; aura, aura of good, or aura of evil class feature; channel energy 4d6; strong or overwhelming good or evil auraFlare your alignment aura to fatigue or stagger those who oppose it
Aura of SuccumbingChannel energy class feature, worshiper of one of the Four HorsemenChannel energy to create aura that saps life from dying creatures
Aural InsightBlind-Fight, Improved Blind-FightAPG, Perception 10 ranksUse echolocation to gain blindsense 30 feet for a round
Aversion ToleranceVampire+2 bonus on saves to resist aversions
Avid Spellbook ReaderAbility to prepare arcane spells+2 Spellcraft to decipher arcane magical writing; gain more boons from preperation rituals
Awakened Hag HeritageIron Will or Mother’s Gift, changelingAwaken the latent power inherited from your hag mother
Awesome Blow* Str 25, Power Attack, Improved Bull Rush, size Large or largerLearn a maneuver to send opponent’s flying backwards.
Awesome Charge*Str 25, Awesome Blow, Improved Bull Rush, Power AttackUse awesome blow as part of a successful charge attack
Awesome Throw*Str 25, Throw Anything or rock throwing, Improved Bull Rush, size Large or largerLearn the awesome throw combat maneuver
Babau Rogue TalentDex 17, babauGain a new rogue talent that helps with sneak attacks.
Babble-PeddlerAppraise 5 ranks, Bluff 5 ranks, gnomeTrick creatures into exchanging valuable things for junk
Bag of BonesGhoulBonus to Escape Artist, treat smaller for purposes of squeezing
Balor Whip*Weapon Focus (whip), Whip MasteryUC, base attack bonus +8Drag foes adjacent to you with a whip
Baneful Judgment*BaneAPG class feature, judgmentAPG class feature, monster loreAPG class featureSpend 1 round of bane to gain a temporary judgement against an identified creature
Banish PossessorAid creatures with throwing off possession
Banner of Doom* Base attack bonus +8, banner class feature, tieflingPenalize enemies' saving throws with fear when your banner is in sight.
Barroom Brawler*Base attack bonus +4Once per day, gain the use of a combat feat you don’t possess for 1 minute
Bashing Finish* Improved Shield Bash, Shield Master, Two-Weapon Fighting, base attack bonus +11Make a free shield bash after a critical hit
Bat ShapeCha 13, werebat-kinChange shape into a full bat
Battle Cry*Cha 13; base attack bonus +5 or Perform (act, oratory, or sing) 5 ranksLet out a cry that grants allies a +1 bonus on attack rolls and +4 bonus on saves against fear
Battle Cry (DTT)Bardic performance class featureBardic performances used during the surprise round do not count towards the total number per day
Battle Singer Goblin, bardic performance class featureGrant goblins a bonus to saving throws when inspiring courage.
Beacon of HopeChannel energy 3d6, worshiper of MilaniChannel positive energy to heal creatures and grant +2 morale bonus
Bear Hug*Str 17, Beartrap Bite, Weapon Focus (bite), base attack bonus +8Grapple a bitten opponent without provoking
Bear's Balance*Iron Will, rage class featureEnter a rage rather than succumb to fear
Beartrap Bite*Weapon Focus (bite), base attack bonus +6Clamp down on your opponent when critically hitting with your bite attack
Beast Rider Animal companion or mount class feature, character level 7th, half-orc or orcGain the service of a monstrous companion or mount
Befuddling Initiative*Improved InitiativeTreat all opponents as flat-footed during the surprise round
Befuddling Strike*Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8Confuse opponent with unarmed strike
Belier's Bite*Improved Unarmed StrikeDeal 1d4 bleed damage with your unarmed strikes
Believable VeilsCaster level 3rd, ability to cast at least one glamer or figment, worshiper of SivanahDC to disbelieve your figments and glamers is 2 higher
Believer's BoonWis 13, alignment must be within one step of your deity’sGain that use of a 1st-level cleric domain ability
Believer's HandsWis 13, Believer’s Boon, must be lawful good, alignment must be within one step of your deity’sUse lay on hands once per day
Berserker's CryCha 13, Linnorm Kings affinityImprove ally morale with a scream of fury
Bestow HopeImproved Channel, channel energy class feature, worshiper of SarenraeChannel positive energy to heal creatures and alleviate fear conditions
Bestow Luck Defiant Luck, Inexplicable Luck, human+1 use of Defiant Luck, use Inexplicable Luck for an ally’s benefit
Betrayal Sense*Wis 13, rogue level 3rd, trap sense class featureApply trap sense on checks to see through disguises and avoid surprise attacks
Betrayer Quick Draw, Persuasive, base attack bonus +3Gain free attack upon successful Diplomacy skill check
Betraying Blow*Solo Maneuvers, base attack bonus +8Deal extra nonlethal damage by bluffing your opponent
Bewildering KoanBluff 1 rank, ki pool class feature, gnomePose unanswerable questions to distract your enemies
Big Game Hunter+1 attack and +2 damage vs. Large or larger creatures
Bilge RatUse an eyepatch to mitigate being dazzled of blinded
Binding Throw* Improved Grapple, Improved Trip, Improved Unarmed Strike, Ki ThrowAfter successful Ki Throw, you may attempt to grapple
Biological LatticeGathlain, racial fly speedStore a held item in your wings
Black Cat Catfolk1/day, force opponent to reroll a successful attack with a penalty
Black Market DealingsBonus to access black markets, additional options with black markets
Black Market SleuthDiplomacy 1 rank, Knowledge (local) 1 rankRoll twice and take best on checks to learn about/access black markets
Black MarketeerAppraise 4 ranks, Gather Information 4 ranks, Knowledge (local) 4 ranksGain a resource pool from black market connections
Blade Binder*Base attack bonus +4, proficiency with khopesh or temple swordImprove your skill with blade binding
Bladed Brush*Weapon Focus (glaive), must be a worshiper of ShelynUse Dexterity for damage rolls with a glaive, counts as a swashbuckler weapon
Blasting Boulder Smoking Boulder, base attack bonus +13, heat rock special attackHurled boulders explode on impact.
Blasting ChargeBase attack bonus +7, ability to cast 2nd-level bloodrager spells, bloodrage class featureExpend a bloodrager spell slot while bloodraging to add force damage to your charge attack
Blazing Aura* Inner Flame, Scorching Weapons, character level 13th, ifritCreate an aura of heat around you after using Scorching Weapons
Blazing ChannelTurn Undead, channel positive energy class featureUndead failing to save against your channel catch on fire
Bless EquipmentCaster level 3rd, channel energy class featureBless armor and weapons to inscribe them with magical properties
Blessed HammerAbility to cast 3rd-level divine spells, proficient with warhammer, worshiper of ToragUse warhammer as holy symbol and cast touch spells through it
Blessed StrikerBase attack bonus +11, ability to cast divine spells, alignment must be within one step of your deity’sYour attacks are considered to have the alignments you share with your deity
Blinded Competence*Blinded Blade Style, Blind-Fight, Improved Blind-FightAPG, Perception 10 ranksPinpoint creatures without a check while using Blinded Blade Style
Blinded Master*Blind-Fight, Blinded Blade Precision, Blinded Blade Style, Greater Blind-FightAPG, Improved Blind-FightAPG, Perception 15 ranksImprove your ability to pinpoint creatures with Blinded Blade Style
Blind-Fight*Reroll miss chances for concealment
Blinding Flash* Dex 13, Combat ExpertiseAngle the light's reflection into your opponent's eyes to dazzle them.
Blinding Light Inner Light, aasimar, daylight spell-like abilityBlind those who attempt to dispel your daylight effect.
Blinding Sneak Attack* Base attack bonus +5, darkness spell-like ability, sneak attack class feature, tieflingUse your sneak attack to blind while in darkness.
Blistering Feint* Combat Expertise, Improved Feint, ifrit+2 on feint checks when wielding a fire weapon
Bloatmage InitiateSpell Focus (any school)Learn the basics of the ancient art of hemotheurgy
Blood Beak* Base attack bonus +5, natural weapon racial trait, tenguIncrease the damage of your beak attack, deal bleed with a critical hit
Blood Drinker DhampirGain strength by drinking blood
Blood Feast*Bite attackGain morale bonuses after biting living creatures
Blood Feaster Blood Drinker, base attack bonus +6, dhampirGain strength from consuming lots of blood
Blood Salvage Blood Drinker, dhampirDrink the blood from dead creatures as well as the living
Blood Spurt*Base attack bonus +2, susceptibility to bleed damageAdjacent foes risk being blinded when dealing you bleed damage
Blood TideCombat Expertise, Greater Blood Frenzy, base attack bonus +6, blood frenzy ability, sahuaginGive up normal attacks to make extra ones against bleeding/wounded opponents
Blood TiesBluff 1 rank, bloodline class feature, gnomeUse Bluff in place of Diplomacy to influence those tied to your bloodline
Blood Vengeance Half-orc or orc, nonlawfulEnter a rage-like state when an ally is critically wounded or killed
Blooded Arcane Strike*Arcane Strike, ability to cast arcane spells, bloodrage class featureGain the benefits of Arcane Strike while bloodraging
Bloodletting*Worshiper of Zon-KuthonDeal 1 bleed damage when you threaten a critical hit with a piercing or slashing weapon
Bloodmarked FlightBase attack bonus +5, werebat-kinUse change shape to gain flight
Bloody Assault* Str 13, Power Attack, base attack bonus +6Trade melee attack bonus for bleed damage
Bloody Mess*Skill Focus (Intimidate)Once per round, demoralize a creature that made you bleed as an immediate action
Bloody Sabres*Dex 15, Exotic Weapon Proficiency (sawtooth sabre), Two-Weapon Fighting, worshiper of AchaekekWhen you hit with both your primary and off-hand sawtooth sabres, deal 1 bleed damage
Bloody Vengeance*Base attack bonus +1, worshiper of CalistriaStudy those who have damaged you to deal bleed damage
Bludgeoner*Inflict nonlethal damage with bludgeoning weapons
Blundering Defense* Cautious Fighter, halflingGrant allies a luck bonus to AC/CMD when you fight defensively or use total defense
Blustering BluffCha 13, Bluff 1 rank, Intimidate 1 rankBully people into believing your Bluff
Boar Ferocity* Improved Unarmed Strike, Boar Style, Intimidate 6 ranksAdd piercing damage to unarmed attacks, and demoralize opponents
Boar Shred* Improved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranksUnarmed attacks cause bleed damage
Body Shield* Dex 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +6Gain cover against attacks while grappling
Bodyguard* Combat ReflexesUse attack of opportunity to add a bonus to adjacent ally's AC
Bolster JinxGreat Fortitude, Iron Will, or Lightning Reflexes; Halfling Jinx traitIncrease a jinxed target's penalty to a save if you have a bonus to that save
Bolster UndeadChannel energy 6d6, worshiper of UrgathoaChannel negative energy to heal undead and grant +1 channel resistance
Bolstered Resilience Damage reductionIncrease DR against a single attack
Bonebreaker* Dex 13, Improved Grapple, Improv