Archives of Nethys

General | Achievement | Betrayal | Combat | Critical | Damnation | Faction | Familiar | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Mythic | Panache | Performance | Stare | Story | Style | Targeting | Teamwork | Weapon Mastery

General Feats

Description Source: PRPG Core Rulebook
Some abilities are not tied to your race, class, or skill—things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. These abilities are represented as feats. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your character's race and class. Many of them alter or enhance class abilities or soften class restrictions, while others might apply bonuses to your statistics or grant you the ability to take actions otherwise prohibited to you. By selecting feats, you can customize and adapt your character to be uniquely yours.

*combat feat
tweapon mastery feat
Aberrant TumorAberrant bloodlineGain a tumor familiar
Ability Focus Special attackIncrease the DC of a special attack by 2.
Absorb SpiritCon 13, died or possessed by an undeadTemporarily absorb a spirit to prevent rejuvenation
Abundant Revelations Mystery class featureUse a single revelation more times each day
Acadamae GraduateSpecialist wizard 1st; cannot have conjuration as a forbidden schoolCast conjuration (summoning) spells faster
Accomplished Sneak AttackerSneak attack class featureIncrease your sneak attack damage
Accursed Hex Hex class featureTarget a creature with a hex a second time that day if it made its save the first time
Acrobatic+2 bonus on Acrobatics and Fly checks
Acrobatic StepsDex 15, Nimble MovesIgnore 20 feet of difficult terrain when you move
Adaptive Fortune Fortunate One, adaptable luck racial trait, character level 10th, halflingIncrease your skill and uses with Adaptable Luck
Adder Strike* Poison use class feature, Craft (alchemy) 1 rank, Improved Unarmed StrikeMay apply contact poison to unarmed strikes
Additional TraitsGain two additional character traits
Adept Champion Smite evil class feature, base attack bonus +5Trade smite evil damage for bonus on combat maneuver checks
Adept ChannelAbility to cast divine spells, summon familiar class ability, caster level 4th, Cha 13Gain the channel energy class feature
Advance WarningCha 15Help allies avoid being surprised
Advanced Ranger Trap Trap class feature, ranger level 5thAdd +1 to the Disable Device and Perception check DCs for your ranger traps
Advanced Weapon Training*Fighter level 5th, weapon training class featureGain an advanced weapon training option
Agile Maneuvers*Use your Dex bonus when calculating your CMB
Agile Tongue GrippliYour tongue becomes capable of manipulating small items or stealing objects
Agonizing Obedience3 ranks in HealPhysically defile yourself to gain special boons
Airy Step Sylph+2 save vs. air/electricity effects, ignore 30 ft. when falling
Aldori Dueling Disciple*Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword)+2 to demoralize, DC 2 higher to demoralize you (doubled in duel)
Aldori Dueling Mastery*Exotic Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapon Finesse, Weapon Focus (Aldori dueling sword)Gain combat benefits when using Aldori dueling swords
Alertness+2 bonus on Perception and Sense Motive checks
Align EquipmentAlignment Channel, Bless Equipment, caster level 3rd, channel energy class featureEnhance your equipment blessings with abilities
Alignment ChannelChannel energy class featureChannel energy can heal or harm outsiders
All-Consuming Swing*Str 13, Power Attack, Cleave, Vital Strike, base attack bonus +8Apply Vital Strike to a Cleave attack, but take the Vital Strike damage yourself as well
Alter Binary MindscapeInt 13, ability to cast instigate psychic duelOpponent must spend 1 extra manifestation point to defend itself
Altitude AffinityEnduranceAutomatically acclimated to high altitude
Amateur Gunslinger* You have no levels in a class that has the grit class featureGain limited amount of grit and access to gunslinger deeds
Amateur InvestigatorInt 13, 1 rank in at least one Knowledge skill, no levels in a class that has the inspiration class featureGain a minor pool of inspiration for use with Knowledge, Linguistics, or Spellcraft checks
Amateur Swashbuckler*No levels in a class that has the panache class featureGain a minor pool of panache to use with a 1st-level swashbuckler deed of your choice
Ambuscading SpellCreatures take a penalty versus your spells on the surprise round
Ambush Awareness*AwarenessCan always take defensive action on the surprise round
Ambush Sense*Int 13, trap sense class featureAdd your trap sense bonus to Perception checks against surprise and AC during the surprise round
Ammo Drop*Sleight of Hand 1 rank, proficient with slingLoad slings as a swift action
Amplified HexHex class featureAugment your hexes by expending spell power
Ancestral Enmity*Giant subtype+2 bonus on melee attack against dwarves and gnomes
Ancestral Scorn Intimidate 5 ranks, tieflingSicken enemies when you demoralize them.
Ancestral Weapon Mastery*Base attack bonus +1, weapon familiarity racial traitGain proficiency with your race’s racial weapons or gain a bonus Weapon Focus feat with one racial weapon at a time
Ancient Draconic Arcane caster level 5th, speaks Draconic.Empower spells using the language of dragons
Andoren FalconryCha 13, Animal Affinity, animal companion class featureBonuses when dealing with birds of prey
Angel Wings Angelic Blood, aasimar, character level 10thGain a pair of wings and a fly speed
Angelbane StrikeChannel Smite, divine caster level 5th, channel negative energy class feature, demon lord patron deityImprove your smite against Good creatures
Angelic Blood Con 13, aasimar+2 save vs. evil effects and Con checks to stabilize, nearby evil creatures take damage when you bleed
Angelic Flesh Angelic Blood, aasimar-2 Disguise and Stealth, but gain a benefit based on metallic affinity of your flesh
Animal Affinity+2 bonus on Handle Animal and Ride checks
Animal AllyNature Soul, character level 4th, must not have an animal companion or mount that advances as an animal companionAcquire an animal companion.
Animal SoulAnimal companion or mount class featureYou can shrug off spells that don't work on animals
Ankle Biter* Goblin, Escape Artist 1 rankMake a free bite attack whenever a combat maneuver is attempted against you.
AntagonizeUse Diplomacy or Intimidate to goad creatures
Anticipate Dodge*Dodge, Mobility; base attack bonus +7, brawler level 4th, or monk level 4thGain up to a +2 bonus on attack rolls against creatures with a dodge bonus
Aquatic AdaptionHold breathBreathe water as well as air
Aquatic AdvantageCombat Reflexes, must have a natural swim speedCreatures lacking swim speeds provoke attacks of opportunity when attacking you
Aquatic Ancestry UndineGain the amphibious quality and increase your swim speed
Aquatic CombatantSwim 1 rankGet rid of attack penalties while underwater
Arc Slinger* Point-Blank Shot, proficient with sling or halfling sling staffReduce ranged attack penalties due to range by 2
Arcane Armor Mastery*Arcane Armor Training, Armor Proficiency, Medium, caster level 7thReduce your arcane spell failure chance by 20%
Arcane Armor Training*Armor Proficiency, Light, caster level 3rdReduce your arcane spell failure chance by 10%
Arcane Blast Arcane spellcaster, caster level 10thSacrifice a spell to make a ray attack
Arcane InsightArcane ShieldAPG, arcane spellcaster, caster level 10th, worshiper of Nethys+1 bonus to AC when using Arcane Shield
Arcane JinxerArcane spellcaster, Halfling Jinx traitSacrifice arcane spells to make your jinxes harder to resist
Arcane School SpiritBluff 1 rank, arcane school class feature, gnomeTalk up your spells, making them harder to resist
Arcane Shield Arcane spellcaster, caster level 10thSacrifice a spell to gain deflection bonus to AC
Arcane Strike*Ability to cast arcane spells+1 damage and weapons are considered magic
Arcane Talent Cha 10; elf, half-elf, or gnomeCast a 0-level spell 3 times per day as a spell-like ability
Arcane Trap Suppressor Ability to cast dispel magic or greater dispel magic as a spell or spell-like abilityUse dispel magic to suppress magical traps for longer than usual
Arcane VendettaSpellcraft 1 rank+2 bonus on damage vs. arcane spellcasters
Archon Diversion* Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus +4 or monk level 4thImprove your Archon Style and further divert attacks from allies.
Archon Justice* Archon Diversion, Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus +8 or monk level 7thStop taking penalty from Archon Style, enemies provoke attacks of opportunity when you divert attacks.
Arcing LobDex 15, Point-Blank Shot, Precise Shot, Throw AnythingReduce or extend your splash damage when hitting larger creatures
Area JinxWiden Spell, Halfling Jinx traitJinx multiple creatures at once
ArithmancyInt 13, Spell Focus (divination), Spellcraft 3 ranksTranslate your spells into numerical equations
Armor of the Pit Tiefling+2 natural armor bonus or resistance 5 to two energy types
Armor Proficiency, HeavyArmor Proficiency, MediumNo penalties on attack rolls while wearing heavy armor
Armor Proficiency, LightNo penalties on attack rolls while wearing light armor
Armor Proficiency, MediumArmor Proficiency, LightNo penalties on attack rolls while wearing medium armor
Armored Athlete*Light armor proficiency, medium armor proficiency, 3 ranks in any Dexterity- or Strength-based skillReduce your armor check penalty on certain skills
Artful Dodge*Int 13Gain a dodge bonus to AC when you are the only threatening opponent
Ascetic Form*Ascetic Style; Weapon Focus with the chosen melee weapon; base attack bonus +5 or monk level 5thUse a new melee weapon with unarmed class abilities
Ascetic Strike*Ascetic Form; Ascetic Style; Weapon Focus with the chosen weapon; base attack bonus +7 or monk level 7thUse unarmed damage of a lower level monk instead of the weapon’s base damage
Aspect of the Beast wild shape class feature, see SpecialGain one of four bestial advantages
Aspis PartnerAssociate (Aspis Consortium)Gain access to Aspis Consortium markets
AssociateMaintain a positive relationship with an organization for at least 6 months or achieve a major accomplishment on behalf of an organizationAlly with an organization, gaining bonuses when associating with that group
Assured DestructionEmpowered Daemonic Pact, urdefhanYour daemonic pact does more damage and is harder to avoid
Astrological TimingAbility to cast augury as a spell or spell-like abilityIncrease your chances of a successful augury
Atheist AbjurationsDivine Defiance+2 caster level to dispel/counter divine spells and dismiss divine creatures
Athletic+2 bonus on Climb and Swim checks
Attuned to the Wild ElfHeal faster within a specific terrain
Augment CallingSpell Focus (conjuration); ability to cast lesser planar ally, lesser planar binding, or a higher-level version of these spellsBind/call a specific type of outsider with greater ease
Augment SummoningSpell Focus (conjuration)Summoned creatures gain +4 Str and Con
Aura FlareCha 13; aura, aura of good, or aura of evil class feature; channel energy 4d6; strong or overwhelming good or evil auraFlare your alignment aura to fatigue or stagger those who oppose it
Aura of SuccumbingChannel energy class feature, worshiper of one of the Four HorsemenChannel energy to create aura that saps life from dying creatures
Aversion ToleranceVampire+2 bonus on saves to resist aversions
Avid Spellbook ReaderAbility to prepare arcane spells+2 Spellcraft to decipher arcane magical writing; gain more boons from preperation rituals
Awesome Blow* Str 25, Power Attack, Improved Bull Rush, size Large or largerLearn a maneuver to send opponent’s flying backwards.
Awesome Charge*Str 25, Awesome Blow, Improved Bull Rush, Power AttackUse awesome blow as part of a successful charge attack
Awesome Throw*Str 25, Throw Anything or rock throwing, Improved Bull Rush, size Large or largerLearn the awesome throw combat maneuver
Babau Rogue TalentDex 17, babauGain a new rogue talent that helps with sneak attacks.
Babble-PeddlerAppraise 5 ranks, Bluff 5 ranks, gnomeTrick creatures into exchanging valuable things for junk
Bag of BonesGhoulBonus to Escape Artist, treat smaller for purposes of squeezing
Banish PossessorAid creatures with throwing off possession
Banner of Doom* Base attack bonus +8, banner class feature, tieflingPenalize enemies' saving throws with fear when your banner is in sight.
Barroom Brawler*Base attack bonus +4Once per day, gain the use of a combat feat you don’t possess for 1 minute
Bashing Finish* Improved Shield Bash, Shield Master, Two-Weapon Fighting, base attack bonus +11Make a free shield bash after a critical hit
Bat ShapeCha 13, werebat-kinChange shape into a full bat
Battle Cry*Cha 13; base attack bonus +5 or Perform (act, oratory, or sing) 5 ranksLet out a cry that grants allies a +1 bonus on attack rolls and +4 bonus on saves against fear
Battle Cry (DTT)Bardic performance class featureBardic performances used during the surprise round do not count towards the total number per day
Battle Singer Goblin, bardic performance class featureGrant goblins a bonus to saving throws when inspiring courage.
Beacon of HopeChannel energy 3d6, worshiper of MilaniChannel positive energy to heal creatures and grant +2 morale bonus
Bear Hug*Str 17, Beartrap Bite, Weapon Focus (bite), base attack bonus +8Grapple a bitten opponent without provoking
Bear's Balance*Iron Will, rage class featureEnter a rage rather than succumb to fear
Beartrap Bite*Weapon Focus (bite), base attack bonus +6Clamp down on your opponent when critically hitting with your bite attack
Beast Rider Animal companion or mount class feature, character level 7th, half-orc or orcGain the service of a monstrous companion or mount
Befuddling Initiative*Improved InitiativeTreat all opponents as flat-footed during the surprise round
Befuddling Strike*Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8Confuse opponent with unarmed strike
Belier's Bite*Improved Unarmed StrikeDeal 1d4 bleed damage with your unarmed strikes
Believable VeilsCaster level 3rd, ability to cast at least one glamer or figment, worshiper of SivanahDC to disbelieve your figments and glamers is 2 higher
Believer's BoonWis 13, alignment must be within one step of your deity’sGain that use of a 1st-level cleric domain ability
Believer's HandsWis 13, Believer’s Boon, must be lawful good, alignment must be within one step of your deity’sUse lay on hands once per day
Berserker's CryCha 13, Linnorm Kings affinityImprove ally morale with a scream of fury
Bestow HopeImproved Channel, channel energy class feature, worshiper of SarenraeChannel positive energy to heal creatures and alleviate fear conditions
Bestow Luck Defiant Luck, Inexplicable Luck, human+1 use of Defiant Luck, use Inexplicable Luck for an ally’s benefit
Betrayer Quick Draw, Persuasive, base attack bonus +3Gain free attack upon successful Diplomacy skill check
Betraying Blow*Solo Maneuvers, base attack bonus +8Deal extra nonlethal damage by bluffing your opponent
Bewildering KoanBluff 1 rank, ki pool class feature, gnomePose unanswerable questions to distract your enemies
Big Game Hunter+1 attack and +2 damage vs. Large or larger creatures
Binding Throw* Improved Grapple, Improved Trip, Improved Unarmed Strike, Ki ThrowAfter successful Ki Throw, you may attempt to grapple
Black Cat Catfolk1/day, force opponent to reroll a successful attack with a penalty
Black Market DealingsBonus to access black markets, additional options with black markets
Black Market SleuthDiplomacy 1 rank, Knowledge (local) 1 rankRoll twice and take best on checks to learn about/access black markets
Black MarketeerAppraise 4 ranks, Gather Information 4 ranks, Knowledge (local) 4 ranksGain a resource pool from black market connections
Blade Binder*Base attack bonus +4, proficiency with khopesh or temple swordImprove your skill with blade binding
Blasting Boulder Smoking Boulder, base attack bonus +13, heat rock special attackHurled boulders explode on impact.
Blasting ChargeBase attack bonus +7, ability to cast 2nd-level bloodrager spells, bloodrage class featureExpend a bloodrager spell slot while bloodraging to add force damage to your charge attack
Blazing Aura* Inner Flame, Scorching Weapons, character level 13th, ifritCreate an aura of heat around you after using Scorching Weapons
Blazing ChannelTurn Undead, channel positive energy class featureUndead failing to save against your channel catch on fire
Bless EquipmentCaster level 3rd, channel energy class featureBless armor and weapons to inscribe them with magical properties
Blessed HammerAbility to cast 3rd-level divine spells, proficient with warhammer, worshiper of ToragUse warhammer as holy symbol and cast touch spells through it
Blessed StrikerBase attack bonus +11, ability to cast divine spells, alignment must be within one step of your deity’sYour attacks are considered to have the alignments you share with your deity
Blind-Fight*Reroll miss chances for concealment
Blinding Flash* Dex 13, Combat ExpertiseAngle the light's reflection into your opponent's eyes to dazzle them.
Blinding Light Inner Light, aasimar, daylight spell-like abilityBlind those who attempt to dispel your daylight effect.
Blinding Sneak Attack* Base attack bonus +5, darkness spell-like ability, sneak attack class feature, tieflingUse your sneak attack to blind while in darkness.
Blistering Feint* Combat Expertise, Improved Feint, ifrit+2 on feint checks when wielding a fire weapon
Bloatmage InitiateSpell Focus (any school)Learn the basics of the ancient art of hemotheurgy
Blood Beak* Base attack bonus +5, natural weapon racial trait, tenguIncrease the damage of your beak attack, deal bleed with a critical hit
Blood Drinker DhampirGain strength by drinking blood
Blood Feast*Bite attackGain morale bonuses after biting living creatures
Blood Feaster Blood Drinker, base attack bonus +6, dhampirGain strength from consuming lots of blood
Blood Salvage Blood Drinker, dhampirDrink the blood from dead creatures as well as the living
Blood Spurt*Base attack bonus +2, susceptibility to bleed damageAdjacent foes risk being blinded when dealing you bleed damage
Blood TideCombat Expertise, Greater Blood Frenzy, base attack bonus +6, blood frenzy ability, sahuaginGive up normal attacks to make extra ones against bleeding/wounded opponents
Blood TiesBluff 1 rank, bloodline class feature, gnomeUse Bluff in place of Diplomacy to influence those tied to your bloodline
Blood Vengeance Half-orc or orc, nonlawfulEnter a rage-like state when an ally is critically wounded or killed
Blooded Arcane Strike*Arcane Strike, ability to cast arcane spells, bloodrage class featureGain the benefits of Arcane Strike while bloodraging
Bloodletting*Worshiper of Zon-KuthonDeal 1 bleed damage when you threaten a critical hit with a piercing or slashing weapon
Bloodmarked FlightBase attack bonus +5, werebat-kinUse change shape to gain flight
Bloody Assault* Str 13, Power Attack, base attack bonus +6Trade melee attack bonus for bleed damage
Bloody Sabres*Dex 15, Exotic Weapon Proficiency (sawtooth sabre), Two-Weapon Fighting, worshiper of AchaekekWhen you hit with both your primary and off-hand sawtooth sabres, deal 1 bleed damage
Bloody Vengeance*Base attack bonus +1, worshiper of CalistriaStudy those who have damaged you to deal bleed damage
Bludgeoner*Inflict nonlethal damage with bludgeoning weapons
Blundering Defense* Cautious Fighter, halflingGrant allies a luck bonus to AC/CMD when you fight defensively or use total defense
Boar Ferocity* Improved Unarmed Strike, Boar Style, Intimidate 6 ranksAdd piercing damage to unarmed attacks, and demoralize opponents
Boar Shred* Improved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranksUnarmed attacks cause bleed damage
Body Shield* Dex 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +6Gain cover against attacks while grappling
Bodyguard* Combat ReflexesUse attack of opportunity to add a bonus to adjacent ally's AC
Bolster JinxGreat Fortitude, Iron Will, or Lightning Reflexes; Halfling Jinx traitIncrease a jinxed target's penalty to a save if you have a bonus to that save
Bolster UndeadChannel energy 6d6, worshiper of UrgathoaChannel negative energy to heal undead and grant +1 channel resistance
Bolstered Resilience Damage reductionIncrease DR against a single attack
Bonebreaker* Dex 13, Improved Grapple, Improved Unarmed Strike, Jawbreaker, Stunning Fist, Heal 9 ranksDeal Str or Dex damage when using Stunning Fist
Bookish RogueMinor magic rogue talentChange your rogue talent spell-like abilities with study
Boon Companion Animal companion or familiar class featureCalculate your animal companion as if 4 levels higher
Born Alone OrcGain temporary hit points by killing or knocking creatures unconscious
Born of FrostFrost giantYour natural weapons deal cold damage
Bouncing Spell-Like AbilitySpell-like ability at caster level 4th or higherFailed spell-like ability bounces to another target
Bounding Hammer*Proficiency with hammer, base attack bonus +6Bounce throwing hammers off your opponents so they return to you
Bounding StepDex 15, Nimble MovesGet bonuses when balancing or moving through specific terrain
Brain EaterGhoul, Int 17Gain a bonus on skill checks and Will saves by eating brains
Branch Pounce*Climb 3 ranks, Stealth 3 ranksDeal more damage when charging an opponent while jumping from above
Branded for Retribution Bane class feature.Grant ally's weapon the bane quality against a branded opponent
Breach Str 15, bunyipLearn how to charge from underwater to a creature on land
Breadth of Experience Dwarf, elf, or gnome; 100+ years old+2 bonus on all Knowledge and Profession checks
Break Guard* Dex 15, Int 13, Combat Expertise, Improved Disarm, Two-Weapon FightingMay attack opponent you attempted to disarm with your second weapon
Breaker of Barriers*Str 17, worshiper of Rovagug+2 bonus on checks to break barriers, bull rush, and overrun
Bred CommanderHobgoblinAdd class level to Morale checks when in mass combat
Brewmaster Craft (alchemy) 1 rank, Profession (brewer) 1 rank, dwarf+2 Craft (alchemy) and Profession (brewer), +1 poison DC
Brood DefenderBodyguardAPG, Combat Reflexes, wyvaranIntimidate an opponent if it misses its attack on an ally.
Brutal Coup de Grace*Dazzling Display, Weapon Focus, base attack bonus +5, proficiency with the selected weaponSuccessful coup de grace disheartens nearby enemies
Brute Assault*Str 23, Int 13, Brute Stomp, Brute Style, Combat Reflexes, Improved Overrun, Improved Trip, Improved Unarmed Strike, Vicious StompUC, base attack bonus +10Weaken tripped foes and reduce their move speed
Brute Stomp*Str 19, Int 13, Brute Style, Combat Reflexes, Improved Overrun, Improved Trip, Improved Unarmed Strike, Vicious StompUC, base attack bonus +8Make an extra unarmed attack when starting next to a prone foe
Buffeting Wings*Hover, Powerful WingsUse your wings to create a gust of wind
Bull Rush Strike* Str 13, Improved Bull Rush, Power Attack, base attack bonus +9Attempt a bull rush on a successful critical hit
Bullseye Shot*Point-Blank Shot, Precise Shot, base attack bonus +5Gain +4 bonus on next ranged attack as a move action
Bully BreedHandle Animal 4 ranks, Intimidate 4 ranks, animal companion or mount class featureAnimal companion or mount gains Intimidate as a class skill and can demoralize foes
Bullying Blow* Intimidate 1 rank, orcIntimidate creatures while attacking them
Burn RiderMounted Combat, Ride 6 ranks, Handle Animal 6 ranksGain fire resistance while mounted
Burn! Burn! Burn! Disable Device 1 rank, goblinDeal extra fire damage with non-magical fire attacks, +4 Reflex vs. catching on fire
Burrowing ShottDex 13, Deadly Aim, base attack bonus +9, weapon training class feature with a ranged weaponLodge a ranged attack within someone’s body
Burrowing Teeth Sharpclaw, Tunnel Rat, ratfolkGain a limited burrow speed
Bushwhack*Dex 13, Improved Grapple, Improved Unarmed StrikeGrapple and pin with a surprise action
Butterfly's Sting*Combat Expertise, worshiper of DesnaGrant confirmed critical hit to an ally instead
Calculating MindSacred Geometry, Knowledge (engineering) 5 ranksIncrease your dice pool range with Sacred Geometry
Call Out*Force a creature to duel you by using Intimidate
Cannon Master*Siege EngineerUC, Knowledge (engineering) or Profession (siege engineer) 7 ranks, proficiency with at least one firearm siege engineLearn to repair siege weapons with greater efficiency
Canny Tumble*Dodge, Mobility, Acrobatics 5 ranksGain a bonus on melee attack rolls when you use Acrobatics to avoid attacks of opportunity
Careful ReaderLinguistics 3 ranks, Spellcraft 3 ranks+4 save versus written magical effects
Careful SpeakerWis 13+2 bonus on some Bluff checks and some Will saves
Carrion Feeder Tengu+2 save vs. disease and ingested poison, +2 Survival to find food for yourself
Cartwheel Dodge Evasion class feature, improved evasion class feature, acrobatics 12 ranksWith a successful evasion you may move half your speed
Casual Illusionist Gnome, gnome magic racial traitGain a bonus to Bluff, Disguise, and Sleight of Hand as long as you have unused spell-like illusions
Catch Off-Guard*No penalties for improvised melee weapons
Catfolk Exemplar CatfolkGain a unique manifestation of your catlike nature
Caustic SlurBluff 1 rank, favored enemy class feature, gnomeInsult your favored enemies to anger them
Cautious Fighter* HalflingIncrease your bonus when fighting defensively or using total defense
Celestial GuidanceIncrease your knowledge about the stars and planets
Celestial Obedience Knowledge (planes) 3 ranks, must worship an empyreal lord.Serve an empyreal lord in order to gain unique boons
Celestial Servant Aasimar, animal companion, familiar, or mount class featureEnhance your companion with the celestial template
Center of Power Leadership score 13, hold a leadership role related to running a kingdom.Increase the benefits of a building in your kingdom
Chain ChallengeChallenge class feature, character level 7thDeclare a new challenge for free immediately on felling the old one
Chairbreaker*Catch Off-Guard, base attack bonus +1Break improvised weapons to deal more damage
Chakra AdeptChakra Initiate, ability to awaken the heart chakraGain 4 serpent-fire ki points for chakras, attempt one save to maintain chakras, and gain lingering benefits
Chakra InitiateAbility to awaken the root chakraGain 3 serpent-fire ki points for chakras
Chakra MandalaKi pool class featureTake half damage when failing to maintain an awakened chakra
Chakra MasterChakra Adept, Chakra Initiate, ability to awaken the crown chakraGain 5 serpent-fire ki for chakras, can spend more ki to gain two chakra benefits
Channel DiscordChannel energy 8d6, worshiper of a demon lordAffect those damaged by your channeled energy with song of discord
Channel EnduranceChannel positive energy 3d6, worshiper of GozrehAffect those healed by your channeled energy with endure elements
Channel Force Aasimar, channel energy 2d6Push or pull a single target when you channel energy to harm
Channel HateChannel energy 6d6, worshiper of GyronnaExpend a use of channel energy to affect creatures with vengeful outrageUM
Channel RayChannel energy class featureProject your channel energy as a single ray
Channel Smite*Channel energy class featureChannel energy through your attack
Channel SpiritSpirit Ridden or spirit class featureChannel a medium spirit
Channel SurgeChannel energy or lay on hands class featureExpend two uses of channel or lay on hands to empower the healing
Channel ViciousnessChannel negative energy 4d6, worshiper of GorumExpend a use of channel energy to grant vicious special ability to allies’ weapons
Channeled BlessingBlessings class feature, channel energy class featureBestow a blessing on an ally when you channel energy
Channeled Revival Channel energy 6d6 (positive energy)May expend channel energy to cast breath of life
Channeled Shield Wall Channel energy, 3d6 proficiency with a shieldEnhance your shield and the shields of allies adjacent to you
Channeling Force*Ability to cast at least one force spell, channel energy class featureSpend channel energy to deal extra force damage with weapon attacks
Channeling ScourgeChannel energy class feature, inquisitor level 1stInquisitor levels count as cleric levels for channeling damage
Charge of the Righteous*Base attack bonus +1, any good alignmentWhen charging an undead creature, you don’t take the –2 penalty to AC
Charge Through* Str 13, Improved Overrun, Power Attack, base attack bonus +1Make overrun as free action while charging
Charging Hurler* Point-Blank ShotMay use charge rules to make thrown weapon attack
Charming PerformanceCha 13, Perform (any) 1 rank, bardic performance or raging songUse perform instead of diplomacy to improve an attitude
Charnel SoldiersAny teamwork feat, ability to control or create undeadGrant a teamwork feat to your created undead
Child of Two FatesKnowledge (local) 5 ranks, half-elfGain a human or elf ally’s teamwork feat temporarily
Childlike Cha 13, halfling+2 on Disguise checks to look like human child, take 10 on Bluff checks
Chilled RockBorn of Frost, frost giantAny items thrown with rock throwing deal extra cold damage
Chokehold* Improved Grapple, Improved Unarmed Strike, base attack bonus +6 or monk level 5thMay pin grappled opponent one size category larger than you
Circling Mongoose*Dex 13, Dodge, Mobility, Spring Attack, base attack bonus +6Circle your opponent while attacking
City Born1st-level character, cannot have Country Born or Lone WolfGain a bonus based on your home city
Civilized GhoulishnessGhoul, Cha 18Learn to pass as a human
Clarifying ChannelChannel energy class feature, worshiper of ShelynChannel positive energy to heal and grant extra save against charms and compulsions
Clarity of PainCon 13, Improved Iron Will, Iron WillDamage yourself to fight off a charm or compulsion
Claw Pounce* Str 13, Dex 15, Nimble Striker, base attack bonus +10, catfolk, cat’s claws racial trait or Aspect of the Beast (claws of the beast manifestation)Make a full attack with your claws on a charge
Cleansing BurstAble to cast remove disease or the ability to cure disease with a mercy, channel positive energy class featureYour channeled energy helps prevent the use of disease and wards against it
Cleave*Power AttackMake an additional attack if the first one hits
Cleave Through* Str 13, Cleave, Power Attack, base attack bonus +11, dwarfTake 5 ft steps between cleaves to threaten additional creatures
Cleaving Finish* Str 13, Cleave, Power AttackMake additional attack if opponent is knocked out.
Cleaving Sweep*Str 15, Cleave, Improved Trip, Weapon Focus (greataxe), base attack bonus +11Use cleave to attempt trip at all opponents within reach
Clinging Climber*Str 13, Climb 3 ranksCling to your climbing surface with just your legs
Cloak of FeathersCha 13, strixFold your wings to resemble a cloak or robe, aiding in a disguise
Close Call Deft HandsReroll a disable device check 1/day
Close-Quarters Thrower* Dex 13, Dodge, Weapon Focus with selected thrown weaponAttacks with selected weapons do not provoke attacks of opportunity
Cloud Gazer SylphSee through fog, mist, and clouds
Cloud Step Spider Step, monk level 12thAir walk for half your slow fall distance
Cloven Helm*Dented Helm, Hard-Headed, base attack bonus +11, dwarf+1 AC vs. critical hits with helms, apply damage to helmet during a critical hit
Clustered Shots* Point-Blank Shot, Precise Shot, base attack bonus +6Total damage from full-round ranged attacks before applying DR
Cockatrice Strike* Improved Unarmed Strike, Gorgon’s Fist, Medusa’s Wrath, base attack bonus +16Turn a target to stone with a critical hit
Cold Celerity Endurance+2 initiative and +1 attack when in severe cold or after taking cold damage
Combat AdviceAid another ally at a distance
Combat Casting+4 bonus on concentration checks for defensive casting
Combat Distraction Goblin, Acrobatics 1 rank, Escape Artist 1 rankDistract an opponent with lunatic antics.
Combat Expertise*Int 13Trade attack bonus for AC bonus
Combat Patrol* Combat Reflexes, Mobility, base attack bonus +5Increase threatened area for attack of opportunity
Combat Reflexes*Make additional attacks of opportunity
Combat Stamina*Base attack bonus +1Gain a stamina pool to help boost your combat abilities
Combat Style Master* Improved Unarmed Strike, two or more style feats, base attack bonus +6 or monk level 5thMay switch styles as a free action
Command UndeadChannel negative energy class featureChannel energy can be used to control undead
Commander of GoblinkindCha 13, hobgoblinGain bonuses when leading goblinoids
Companion FigurineHandle Animal 1 rank, own a figurine of wondrous powerMake a figurine of wondrous power your animal companion or familiar
Compounded Pain*Mesmerist level 13th, painful stare class featureApply the effects of two stare feats to painful stares
Conceal ScentHide 3 ranks, Survival 3 ranksHide your scent from monsters
Concentrated Splash*Precise Shot or Throw AnythingDeal extra damage with the direct hit from a splash weapon by reducing the splash damage to other targets
Connected CriminalKnowledge (local) 5 ranksShorter time to access black markets; gain Crime modifier on checks within the market
Consume Essence*Base attack bonus +6; evil alignment; swallow whole universal monster ability; must be of the magical beast, outsider, or undead typeInflict negative levels on swallowed creatures
Consume UndeathNabasu, Con 23Consume the undead to gain their abilities.
Contingent Channeling True healer class feature, Selective ChannelingMay transfer positive energy to ally who can use it to heal
Conversion ChannelChannel energy 7d6, worshiper of AsmodeusChannel negative energy to heal undead, Asmodeans, and creatures who convert
Conviction Cha 13Objects which vampires are averse to become harder to overcome
Cooperative Crafting 1 rank in any Craft skill, any item creation feat+2 bonus on Craft or Spellcraft checks while working together
Cornugon Shield*Dex 15, Weapon Focus (spiked chain)Wield a spiked chain as a weapon and shield
Cornugon Smash*Power Attack, Intimidate 6 ranksMake intimidate checks along with power attacks
Cornugon Stun*Stunning FistUse stunning fist with monk weapons along with unarmed attacks
Cornugon Trip*Dex 15, Improved Trip, Weapon Focus (spiked chain)Make trip attempts with a thrown spiked chain
Corpse CompanionAnimal companion class feature, ghoulGain an undead animal companion
Corrupted FleshCon 15, 6 HD, ogreGain the stench special ability
Corsair of TaldorSpent at least 1 month working on a ship for Jean Coremont+2 initiative and +1 damage while on a ship
CosmopolitanRead and speak two additional languages
Counter Reflexes*Anticipate Dodge, Dodge, Mobility; base attack bonus +9, brawler level 6th, or monk level 6thOpponents with Mobility do not gain a bonus when they provoke attacks of opportunity from you
Counterpunch*Dex 18, Combat Reflexes, Improved Unarmed Strike, Weapon Focus (unarmed strike); base attack bonus +16 or brawler level 12thWhen you fight unarmed and a foe misses with all melee attacks, it provokes attacks of opportunity from you
Country Born1st-level character, cannot have City Born or Lone WolfIgnore fatigue and gain a +1 bonus to Will saves
Courage in a BottleBravery class feature, worshiper of Cayden CaileanAlcohol increases effects of your bravery class feature
Courageous Resolve Craven racial trait or fearless racial trait, halflingIncrease your resistance to fear
Coven CasterChangelingIncrease a spellcaster’s caster level using aid another
Covering Defense* Shield Focus, base attack bonus +6Provide cover to an ally with total defense
Covering Shield*Dex 13, Shield Focus, Shield ProficiencyGain a bonus against Area of Effect attacks while using your shield
Craft CyberneticsTechnologist, Heal 9 ranks, Knowledge (engineering) 9 ranksCreate and install cybertech
Craft PharmaceuticalTechnologist, Heal 9 ranks, Knowledge (nature) 9 ranksCreate pharmaceutical items
Craft RobotCraft Technological Arms and ArmorTG, Craft Technological ItemTG, TechnologistTG, Craft (mechanical) 9 ranks, Knowledge (engineering) 9 ranksLearn how to build robots
Craft Technological Arms and ArmorTechnologist, Craft (mechanical) 7 ranks, Knowledge (engineering) 7 ranksCreate technological weapons and armor
Craft Technological ItemTechnologist, Craft (mechanical) 5 ranks, Knowledge (engineering) 5 ranksCreate technological items
Crane Riposte* Crane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus +8 or monk level 7thWhen you deflect an attack, you may make an attack of opportunity
Crane Wing* Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5thMay deflect one attack per round while fighting defensively or using total defense
Cranial AdjustmentDeft Hands or TrepanationManually adjust someone’s skull in order to hypnotize them
Cranial ImplantationSelf-Sufficient or Trepanation, Heal 7 ranksUse needles to help center thoughts and emotion
Create Reliquary Arms and Shields Craft Magic Arms and Armor, ability to cast consecrate or desecrateMake your shield or weapon a holy symbol
Create Sanguine Elixir Cha 15, Brew Potion, Craft (alchemy) 12 ranks, sorcerer level 3rd.Create an elixir that allows another to use a bloodline power
Critical Conduit Deliver touch spells ability, familiarIncrease critical threat range when delivering touch spells for your master
Critical Versatility* Fighter level 11th, human1/day, learn a Critical feat
Crossbow Mastery* Dex 15, Point-Blank Shot, Rapid Reload, Rapid ShotReload crossbow as free action and make full attacks
CrueltyWorshiper of Zon-Kuthon+2 bonus on attacks and damage when you cause others to suffer
Crusader's Fist* Lay on hands class feature or touch of corruption class feature, Improved Unarmed Strike, base attack bonus +6May use lay on hands or touch of corruption upon successful Unarmed Strike
Crusader's Flurry Channel energy class feature, flurry of blows class feature, Weapon Focus with your deity’s favored melee weaponMay use flurry of blows with deity's favored melee weapon
Crushing Blow* Improved Unarmed Strike, Stunning FistStunning Fist reduces target's AC
Cry ChallengeAntagonizeUMTrick opponents into making opportunity attacks against you, granting yourself a +4 dodge bonus to AC
Cry of MercyWis 13Call upon your ancestors to prevent opponents around you from dying
Cudgeler Sweep*BludgeonerUC, Cudgeler Style, base attack bonus +5 or monk level 5thAttempt to trip your foes on a charge with Cudgeler Style
Cudgeler Takedown*BludgeonerUC, Cudgeler Style, Cudgeler Sweep, base attack bonus +9 or monk level 9thImprove your Cudgeler Style and Sweep
Cunning CasterDeceitful, ability to cast 1st-level spellsUse Bluff to conceal your spellcasting
Curse of VengeanceAbility to cast at least one spell or spell-like ability with the curse descriptor, worshiper of CalistriaCast an immediate curse when you become helpless or are killed
Cursed Item Detection Spellcraft 5 ranks, ability to cast detect magic as a spell or spell-like ability+2 to identify magic items, less DC to determine cursed items
Cut from the AirtStr 13, Power Attack, base attack bonus +5, weapon training class feature with a melee weaponCut ranged attacks out of the air
Cut Your LossesStr 13, Acrobatics 1 rankPick up objects or allies when escaping combat, treat Strength as 2 higher for carrying capacity
Cypher MagicInt 15, Scribe ScrollGain bonuses to caster level when using scrolls
Cypher ScriptKnowledge (arcana) 1 rank, Linguistics 1 rank, Spellcraft 1 rank, spellbook class featureYou are more efficient at using your spellbook
Daggermark LoreCraft (alchemy) 5 ranks, member of the Daggermark Poisoner’s Guild, poison lore or poison use class featureYour poison is more difficult to resist
Dampen Presence Skill Focus (Stealth), Stealth 5 ranksUse stealth to hide from creatures with blindsight/blindsense
Dangerous Tail*Base attack bonus +5, LizardfolkGain a tail swipe attack
Dark AdeptDrow, character level 3rdGain new drow spell-like abilities
Dark Sight Gloom Sight, fetchlingSee a small distance within magical darkness
Darting Viper*Base attack bonus +4, proficiency with the dwarven dorn-dergarSwitch between reach and normal with the dorn-dergar as a swift action
Dastardly Finish* Sneak attack +5d6Deliver coup de grace to cowering or stunned target
Dauntless Destiny Cha 13, Fearless Curiosity, Intimidate 10 ranks, human+1 save vs. emotion spells, reroll a natural 1 1/day, get free Intimidate if new roll succeeds
Dazing Assault* Str 13, Power Attack, base attack bonus +11.Trade melee attack bonus to daze opponents
Dazing Fist*Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +4Daze with unarmed strikes
Dazzling Display*Weapon FocusIntimidate all foes within 30 feet
Deadhand Initiate*Wis 19, Deadhand Style†, Improved Unarmed Strike, Knowledge (religion) 6 ranks, ki pool class feature, nongood alignmentYou feast upon your own fears
Deadhand Master*Wis 23, Deadhand Initiate, Deadhand Style, Improved Unarmed Strike, Knowledge (religion) 14 ranks, ki pool class feature, nongood alignmentYour unarmed strikes inflict negative levels
Deadly Aim*Dex 13, base attack bonus +1Trade ranged attack bonus for damage
Deadly DealerArcane Strike, Sleight of Hand 5 ranksUse a card as if it were a weapon
Deadly Finish* Base attack bonus +11Foes you knock out must make a Fort save or die
Deadly Grappler*Dex 13, Improved Grapple, Improved Unarmed StrikeDeal more damage with attacks during a grapple
Deadly Stroke*Greater Weapon Focus, Shatter Defenses, base attack bonus +11Deal double damage plus 1 Con bleed
Deafening Explosion Bomb class feature, hobgoblinReduce bomb damage to deafen those hit
Death from Above*Gain +5 bonus on attack rolls when charging from higher ground or flying
Death from Below*Base attack bonus +1+2 bonus on readied/opportunity attacks against flying opponents
Death or Glory* Str 13, Power Attack, base attack bonus +6Gain +4 on attack, damage, and critical rolls vs. Large or larger opponents
Death Roll*Bite attack, reptilian subtypePerform a death roll when grappling a foe of your size or smaller to knock that foe prone
Deathless Initiate* Str 13, Con 13, orc or half-orc, Diehard, Endurance, base attack bonus +6Not staggered while using Diehard; gain +2 on melee damage rolls
Deathless Master* Str 13, Con 15, orc or half-orc, Deathless Initiate, Diehard, Endurance, Ironhide, base attack bonus +9Do not lose hit points while using Diehard
Deathless Zealot* Str 13, Con 17, orc or half-orc, Deathless Initiate, Deathless Master, Diehard, Endurance, Ironhide, base attack bonus +12Foes must reroll critical confirmation attacks
Death's HostSpell Focus (necromancy)+4 saves vs death effects when possessed by an undead creature.
Deceitful+2 bonus on Bluff and Disguise checks
Deceptive Exchange Int 13, Combat Expertise, Improved FeintUpon successful feint, you may force opponent to accept an object
Dedicated Adversary*No levels in a class that has the favored enemy class featureGain a favored enemy
Deep Drinker Con 13, monk level 11, drunken ki class featureGain 2 temporary ki from drunken ki
Deep ToxinVital Strike; base attack bonus +6; Craft (poison) 6 ranks or poison use class featureIncrease poison duration when using vital strike
Deepsight Darkvision 60 feetYour darkvision has a range of 120 feet
Defending Eidolon Shield ally featureYour eidolon sacrifices its attacks to defend you
Defensive Combat Training*Use your total Hit Dice as your base attack bonus for CMD
Defensive Weapon Training* Int 13, base attack bonus +5Gain +2 dodge bonus against a single fighter weapon group
Defiant Luck Human1/day, reroll a natural 1
Deflect Arrows*Dex 13, Improved Unarmed StrikeAvoid one ranged attack per round
Deft Hands+2 bonus on Disable Device and Sleight of Hand checks
Deific ObedienceKnowledge (religion) 3 ranks, must worship a deityGain spell-like and other abilities in exchange for performing a daily obedience
Delay BlastBase attack bonus +3, kinetic blast class featureDelay kinetic blast
Demon Hunter*Knowledge (planes) 6 ranksGain Knowledge and combat bonuses vs. demons
Demonic Nemesis*Demon HunterISWG, Knowledge (planes) 6 ranksGain bonus damage against followers of a specific demon lord.
Demonic Obedience3 ranks in Knowledge (planes), must worship a demon lordPledge yourself to a demon lord, gaining boons from your service
Demonic PossessionDemon or half-demon, Cha 21, Wis 17Learn the spell magic jar to aid in possessing other creatures.
DemonologistKnowledge (planes) 3 ranks+2 Knowledge checks on Abyss/demons, may take 10 on Knowledge checks for demons
Demoralizing Lash* Base attack bonus +1, Intimidate 1 rank, hobgoblinStrike a demoralized foe with a whip to increase the demoralized duration
Dented Helm* Hard-Headed, base attack bonus +6, dwarf+1 AC vs critical hits when wearing a helmet, apply half damage of critical hit towards helmet
Deny Death Ki pool, EndurancUse ki to stave off death
Derro MagisterCha 20, derroIncrease your SR and spell-like power
Dervish Dance*Dexterity 13, Weapon Finesse, Perform (dance) 2 ranks, proficient with scimitarUse Dex modifier instead of Str modifier with scimitar
Desert DwellerCon 13, Survival 1 rankStarvation, thirst, and extreme heat effects lessened
Desperate Battler*Gain +1 morale bonus on melee attack and damage when alone
Desperate Swing* Cautious Fighter, base attack bonus +1, halfling+4 critical confirmation when fighting defensively, make an attack with total defense 1/day
Destroyer's Blessing* Half-orc or orc, rage class featureRegain rage and heal by sundering in combat
Destructive Dispel Ability to cast dispel magic or greater dispel magic, caster level 11thUpon successful dispel, opponent must save or is stunned
Destructive Persuasion*Str 13, Power Attack, Intimidate 1 rankSmash objects to gain bonuses on Intimidate
Detect Expertise Int 13; ability to cast detect chaos, detect evil, detect good, detect law, or detect magicDetect a creature's magical abilities
Devastating AssaulttBase attack bonus +9, weapon training class feature with a melee weaponBatter through an opponent’s defenses
Devastating Strike* Vital Strike, base attack bonus +9Deal extra damage when using Vital Strike bonus
Devilish PrideIron Will, worshiper of AsmodeusRoll twice and take the better result on saves against the compulsions and charms of non-Asmodeans
Diabolical NegotiatorSkill Focus (Diplomacy), worshiper of AsmodeusDiplomacy checks are based on Intelligence or Wisdom
Die for Your Master Tumor familiar alchemist discovery.Tumor familiar dies in place of its master
DiehardEnduranceAutomatically stabilize and remain conscious below 0 hp
Difficult SwingstBase attack bonus +5, weapon training class feature with a melee weaponForce creatures to treat terrain as difficult after an attack
Dilettante2 ranks each in 5 different Knowledge skillsGain a +2 bonus on Knowledge checks with 1-5 ranks
Dimensional Agility Ability to use the abundant step class feature or cast dimension doorMay take any additional actions remaining after using dimension door or abundant step
Dimensional Assault Ability to use the abundant step class feature or cast dimension door, Dimensional AgilityMay use dimension door or abundant step as part of a charge action
Dimensional Awareness*Arcane Strike or Disruptive; Banishing Critical; Combat Reflexes; Spellcraft 8 ranks; arcane pool class featureFree attack against nearby summoned/called creature
Dimensional Dervish Ability to use the abundant step class feature or cast dimension door, Dimensional Agility, Dimensional Assault, base attack bonus +6During full-attack action, you may cast dimension door or use abundant step as a swift action
Dimensional Disruption*Arcane Strike or Disruptive; Banishing Critical; Combat Reflexes; Dimensional Awareness; Spellcraft 8 ranks; arcane pool class featureQuickly send summoned/called creatures back to their home plane before they have a chance to act
Dimensional Maneuvers Ability to use the abundant step class feature or cast dimension door, Dimensional Agility, Dimensional Assault, Dimensional Dervish, base attack bonus +9Gain +4 on combat maneuver checks while using Dimensional Dervish
Dimensional Savant Dimensional Agility, Dimensional Assault, Dimensional Dervish, ability to use the abundant step class feature or cast dimension door, base attack bonus +9Provide flanking from all squares you attack from when using Dimensional Dervish
Dire Bat ShapeCha 13, Bat Shape, base attack bonus +3, werebat-kinLearn how to change shape into a dire bat
Directed Disarm*Int 13, Combat Expertise, Greater Disarm, Improved Disarm, base attack bonus +11Disarmed weapons land farther from the wielder
Dirty Disarm*Int 13, Combat Expertise, Improved Dirty TrickAPG, Improved Disarm, base attack bonus +6Learn to perform a combined dirty trick and disarm
Dirty Fighting*Ignore a flanking bonus in order to prevent attacks of opportunity on your combat maneuvers
Dirty Grapple*Dex 13, Int 13, Combat Expertise, Improved Dirty TrickAPG, Improved Grapple, Improved Unarmed Strike, base attack bonus +6Combine a dirty trick and grapple combat maneuver
Dirty Trick Master*Greater Dirty Trick, Improved Dirty Trick, base attack bonus +11Worsen the condition of a previously inflicted dirty trick
Disable DweomerDisable Device 5 ranks, Use Magic Device 5 ranks, trapfindingUse Disable Device to suppress magic items
Disarming Strike* Int 13, Combat Expertise, Improved Disarm, base attack bonus +9Attempt a disarm on a successful critical hit
Discerning Eye Elf or half-elf, keen senses racial trait+2 save vs. illusion, +2 Linguistic to detect forgeries
Disciple of the SwordWeapon Focus (longsword), cleric or inquisitor level 4th, worshiper of IomedaeGain benefits of Weapon Specialization (longsword)
Disciplinary DevoteePsychic discipline class featureGain +1 on caster level checks, concentration checks, and saving throws for discipline spells
Disconcering KnowledgeBardic knowledge class ability or Knowledge domain, Knowledge (any two) 3 ranks eachDemoralize a foe by proving you know its weaknesses
Discordant Voice Bardic performance class feature, Perform (oratory or sing) 10 ranksWhen using bardic performance, allies deal 1d6 extra sonic damage
Disengaging Feint* Int 13, Combat Expertise, Improved FeintFeint lets you move your speed without provoking attacks of opportunity
Disengaging Flourish* Int 13, Combat Expertise, Disengaging Feint, Improved FeintSuccessful feint causes your starting square to not count as threatened
Disengaging Shot* Int 13, Combat Expertise, Disengaging Feint, Dodge, Improved Feint, MobilityWhen using Disengaging Flourish, you may make a single attack
Disheartening Display*Dazzling Display, Weapon Focus, base attack bonus +6, proficiency with chosen weaponUse Dazzling Display to increase a fear effect
Disorienting Blow* Stunning Fist, base attack bonus +11Confuse the enemy with your stunning fist attack.
Disorienting Maneuver Dodge, Acrobatics 5 ranksAfter successful tumble through opponent's square, gain +2 on attack rolls vs. that opponent
Dispel FocusAbility to cast dispel magic+2 bonus to CL when dispelling
Dispel Synergy Spellcraft 5 ranksDispel magic target takes a –2 penalty on saves
Dispelling Fist Improved Unarmed Strike, base attack bonus +11, ability to cast dispel magic, caster level 7thMay cast dispel magic as a swift action after an attack
Disposable Weapon Base attack bonus +1, proficient with weaponBreak a fragile weapon to confirm a critical hit
Disrupting Fist*Channel Smite, Improved Unarmed Strike, base attack bonus +9, channel positive energy 4d6Destroy an undead on a critical unarmed strike
Disrupting Shot* Dex 13, Point-Blank Shot, fighter level 6th.Ranged attacks increase enemy's DC to cast spells
Disruptive*6th-level fighterIncreases the DC to cast spells adjacent to you
Disruptive Recall Spell recall class feature, Spellcraft 5 ranksUse spell recall after disrupting an opponent's spell
Disruptive Spell-Like AbilitySpell-like ability at caster level 4th or higherSpell-like ability interferes with spellcasting
Distance Thrower* Str 13Reduce ranged penalties for thrown weapons by 2
Distant DeliveryPhantom class feature, phantom with the deliver touch spells abilityPhantom can deliver touch spells 20 feet farther
Distant JinxHalfling Jinx traitIncrease your jinx range by 30 ft.
Distant Spell LinkEnlarge Spell or Reach SpellAPG; animal companion, eidolon, familiar, or other allied creature with the share spells ability (Pathfinder RPG Core Rulebook 52)Range of allied creature’s shared spells ability increases to close
Diverse Palate Blood Drinker, dhampirEnhance your taste for blood to other creatures
Divert Harm*Int 13, Combat Expertise, base attack bonus +6, evasion class featurePull an opponent into an area-of-effect attack to take damage in your place
Divination GuideCaster level 3rd, ability to cast augury or divination, must worship a deityYour divinations steer you from danger and grant a +1 bonus on saving throws
Divine BarrierChannel energy class feature, worshiper of ApsuExpend a use of channel energy to protect allies from energy damage
Divine DeceptionKnowledge (religion) 5 ranks, Use Magic Device 5 ranksGain +5 bonus on UMD checks with divine items
Divine Defiance+2 save vs. divine spells and abilities
Divine DenouncerDivine DefianceGain a bonus to certain skills involving divine spellcasters or outsiders
Divine DignityCombat Casting, ability to cast divine spells, worshiper of AbadarCast harmless spells without provoking attacks of opportunity
Divine ExpressionBard level 1st, cleric or oracle level 1st, worshiper of ShelynAdd cleric or oracle levels to bard levels to determine rounds and actions for bardic performance
Divine Fighting Technique*Same alignment as chosen deityGain a deity’s fighting technique
Divine Interference Divine spellcaster, caster level 10thSacrifice a spell to force an enemy to reroll a successful attack against your ally
Divine ProtectionCha 13, Knowledge (religion) 5 ranksGain a bonus equal to your Charisma bonus on a saving throw
Diviner's Delving Spell Focus (divination)+2 bonus on caster level checks with divinations
Djinni Spin* Con 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist, Improved Unarmed Strike, base attack bonus +13 or monk level 11thUse Elemental Fist to surround yourself with electricity
Djinni Spirit* Con 15, Wis 15, Djinni Style, Elemental Fist, Improved Unarmed Strike, base attack bonus +11 or monk level 9thGain 1 additional use of Elemental Fist per day, and electricity resistance
Dodge*Dex 13+1 dodge bonus to AC
Dog Killer, Horse Hunter Goblin, Handle Animal 1 rank+2 attack/damage and +2 confirm criticals on dogs and horses.
Dog-Sniff HateSkill Focus (Perception), goblinGain scent, +1 attack, and +2 damage vs. canines
Dog-Sniff-Hate Skill Focus (Perception), goblin.Gain scent, +1 attack, and +2 damage vs. canines
Domain Strike* Domain class feature, Improved Unarmed StrikeUse a domain power through unarmed strike
Dorn-Dergar Master*Two-Weapon Fighting, base attack bonus +4, proficiency with the dwarven dorn-dergarUse a dorn-dergar as a one-handed weapon
Double Bane Bane class feature, Two-Weapon FightingApply your bane to a second weapon
Double Slice*Two-Weapon FightingAdd your Str bonus to off-hand damage rolls
Draconian LawLawful alignment, wyvaran Gain a bonus to attack and damage when fighting a known lawbreaker.
Draconic Aspect KoboldGain energy resistance 5, or +1 natural armor if already possessing the dragon-scaled trait
Draconic Breath Draconic Aspect, koboldGain a draconic breath attack, +2 save vs. sleep/paralysis
Draconic DefenderCon 17, ToughnessGive allies a bonus to their AC when you fight defensively
Draconic Glide Draconic Aspect, kobold+2 save vs. sleep/paralysis, grow a pair of wings for gliding
Draconic HeritageCha 13Manifest the power of your draconic heritage
Draconic MagicDraconic AspectARG, koboldGain additional spell-like abilities from your draconic heritage
Draconic ManifestationAccess to natural claw attacks, bloodrager or sorcerer with the draconic bloodlineGain an additional benefit when manifesting your draconic claws
Draconic ParagonDraconic Aspect, Draconic Breath, Draconic Glide, character level 10th, kobold+2 save vs. sleep/paralysis, breath weapon increases in potential
Drag Down* Int 13, Combat Expertise, Improved TripIf tripped, you can attempt a trip against that foe
Dragon DisciplineWis 17, base Will save +10, any lawful alignment, dragon typeRe-roll a failed save against mind-affecting enchantment or necromancy effects
Dragon Ferocity* Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 5 ranksGain bonus on unarmed attacks, and you can cause opponents to be shaken
Dragon Roar* Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 8 ranksGain +1 use of Stunning Fist per day, and you can emit a concussive roar
Dragonbane Aura Aura of courage class feature, caster level 8thAura of courage expands and grants protection against dragon breath weapons
DragoncraftingCraft (any) 5 ranks, Knowledge (arcana) 3 ranksCreate rare and valuable items from the bodies of dragons
DragonheartKnowledge (arcana) 1 rank+1 bonus on saving throws against draconic attacks
Dragonslayer*Knowledge (arcana) 4 ranks, base attack bonus +4Forgo critical hit damage in order to prevent the enemy from using its breath weapon
Draining Strike*Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8Cause fatigue with unarmed strikes
Dreadful Carnage* Str 15, Power Attack, Furious Focus, base attack bonus +11.Make a free Intimidate check when you knock down a foe
Dreamed SecretsAbility to cast divine spells, caster level 7th, worshiper of a Great Old One or Outer GodGain access to wizard spells through dreams
Drow Nobility Able to use drow spell-like abilities, drowIncrease your drow spell-like abilities
Druidic DecoderLinguistics 1 rank, cannot be a druidGain an understanding of the Druidic language.
Drunken Brawler*Endurance, worshiper of Cayden CaileanAlcohol bestows a –2 penalty on Reflex saves, but grants temporary hit points and more
Dual EnhancementTwo-Weapon Fighting; divine bond (weapon) or sacred weapon class featureImbue two weapons with divine bond or sacred weapon instead of just one
Duck and CoverTake ally's result on Reflex saving throw
Duelist of the Roaring Falls*Aldori Dueling Disciple, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), base attack bonus +5Add dexterity damage instead of strength when hitting a shaken, frightened, or panicking foe
Duelist of the Shrouded Lake*Aldori Dueling Disciple, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), base attack bonus +5Bonus on bull rush/reposition, dueling dodge efficiency increases
Dwarf Blooded OreadLearn the dwarven racial traits "slow and steady" and "stonecunning"
Dwarven Fury*Dwarven Hatred Style, Dwarven Seething, base attack bonus +7, defensive training and hatred racial traits, Medium sizeUse Dwarven Seething against any number of opponents
Dwarven Seething*Dwarven Hatred Style, base attack bonus +5, defensive training and hatred racial traits, Medium sizeApply hated/defensive training to different types/subtypes
Eagle Eyes Wis 13, keen senses racial traitIgnore up to –5 due to distance on visual Perception checks
Eagle’s ResolveIron Will, member of the Eagle Knights+1 vs. mind-affecting effects; after a successful save, +2 bonus on attacks, damage, and saves
Earth Child Binder* Wis 13, dwarf or gnome, defensive training racial trait, Earth Child Style, Earth Child Topple, Greater Trip, Improved Trip, Improved Unarmed Strike, Stunning Fist, Acrobatics 9 ranksYou can trip a giant of any size. You use Stunning Fist after the attack of opportunity against a standing giant has hit
Earth Child Topple* Wis 13, dwarf or gnome, defensive training racial trait, Earth Child Style, Improved Trip, Improved Unarmed Strike, Acrobatics 6 ranksYou may trip a giant of up to Huge size
Earth MagicAbility to cast 1st-level spells, favored terrain class feature+1 caster level while in favored terrain
Earthtouched Cha 15, stone giantIncrease saving throw DC for earth spells, learn new earth spells.
Echoes of Stone Oread+4 Perception when underground, +4 Survival to avoid becoming lost in caverns/rocky areas
Eclectic HumanGain an additional favored class
Edge RunnerDex 13Move quicker on narrow surfaces
Eerie SenseAbility to cast detect undead or detect evil as a spell or spell-like ability, worshiper of PharasmaIntuitively sense the presence undead
Efficient Focus ShiftOccultist level 7thShift mental focus points without losing any 2/day
Effortless TrickeryGnomeMaintain concentration with illusion spells easier
Efreeti Stance* Con 15, Wis 15, Efreeti Style, Elemental Fist, Improved Unarmed Strike, base attack bonus +11 or monk level 9thGain +1 use of Elemental Fist per day and fire resistance
Efreeti Touch* Con 15, Wis 17, Efreeti Style, Efreeti Stance, Elemental Fist, Improved Unarmed Strike, base attack bonus +13 or monk level 11thCan emit a cone of fire that may light opponents on fire
Eldritch AidCaster level 1stExpend spells to grant additional energy to an allied spellcaster
Eldritch Claws* Str 15, natural weapons, base attack bonus +6Natural weapons treated as magic and silver
Eldritch Heritage Cha 13, Skill Focus with the class skill of bloodline selected for this feat (see below), character level 3rdGain a bloodline power
Elemental ChannelChannel energy class featureChannel energy can harm or heal elementals
Elemental Fist* Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8Deal 1d6 energy damage with an unarmed strike
Elemental Focus+1 bonus on save DCs for one energy type
Elemental Jaunt Character level 15th, ifrit, oread, sylph, or undineCast plane shift 1/day to return to the plane of your ancestors
Elemental Strike*Ifrit, oread, sylph, or undineDeal +1 damage of an energy type linked to your race
Elemental VigorWorshiper of an elemental lordGain temporary hit points and a +10 ft. bonus to speed while in elemental form
Elephant Stomp*Str 13, Power Attack, Improved Overrun, base attack bonus +1Get an immediate attack against an opponent you overrun
Elongated CraniumGain bonuses and penalties based on head shape
Elusive Redirection Elusive target class feature, Combat Expertise, Improved Unarmed Strike, flowing monk level 12thWhen you successfully avoid damage, spend 1 ki point to redirect attack back at opponent
Elven Accuracy* ElfReroll miss chance due to concealment when using a bow
Elven Battle Focus*Int 13, Elven Battle Style, Elven Battle TrainingARG, Weapon Finesse, base attack bonus +4, weapon familiarity racial traitAdd INT modifier to weapon damage when using Elven Battle Style
Elven Battle Torrent*Int 13, Elven Battle Focus, Elven Battle Style, Elven Battle TrainingARG, Weapon Finesse, base attack bonus +10, weapon familiarity racial traitEnemies provoke attacks while you’re fighting defensively
Elven Battle Training* Base attack bonus +1, elfGain bonuses with traditional elven weapons
Elven Spirit Half-elfGain the Elven Magic quality
Emergency AttunementSpellcraft 7 ranksAlter the properties of an ongoing abjuration or transmutation spell.
Emotional ConduitShared consciousness class featureGain new spells tied to phantom’s emotional focus
EmpathPsychic Sensitivity or ability to cast psychic spells, Perception 1 rank or Sense Motive 1 rankRead emotions quickly and often, but open your mind to risk
EmpathyCha 13, androidLearn to experience emotion
Empower Spell-Like Ability Spell-like ability at caster level 6th or higherGain more uses of a spell-like ability as an empowered version.
Empowered Daemonic PactUrdefhanThe blast radius of your daemonic pact increases to 10 ft., +2 to DC
Empty Quiver Flexibility*Empty Quiver Style, Rapid Shot, Stabbing ShotAPG, Weapon Focus with the chosen weaponApply ranged fighting feats to melee attacks
Empty Quiver Flurry*Empty Quiver Flexibility, Empty Quiver Style, Rapid Shot, Stabbing ShotAPG, Weapon Focus with the chosen weaponUse ranged weaons to make melee attacks and avoid attacks of opportunity
Endurance+4 bonus on checks to avoid nonlethal damage
Endure Pain (Zon-Kuthon's Kiss)Survived being tortured 10 or more timesReduce nonlethal damage taken by half
Energy ChannelChannel energy class feature; Air, Earth, Fire, or Water domain or blessingSpend channel energy to deal extra energy damage with weapon attacks
Enforcer*Intimidate 1 rankDemoralize opponent as free action when you inflict nonlethal damage
Engulf Horror*Engulf Revulsion; engulf or smother universal monster abilityEngulfed or smothered foes are staggered
Engulf Revulsion*Engulf or smother universal monster abilityEngulfed or smothered foes are shaken
Enhanced Ki Throw* Ki pool class feature, Ki Throw (see the Pathfinder RPG Advanced Player’s Guide)Spend 1 ki point to deal damage when throwing an opponent to the ground.
Equipment Trick*Base attack bonus +1Learn unique tricks with a piece of equipment
Eschew MaterialsCast spells without material components
Esoteric AdvantageKnowledge (arcana, dungeoneering, local, nature, planes, or religion) 3 ranksUse your knowledge to treat an identified enemy’s ability as if it were less powerful
Esoteric LinguisticsSkill Focus (Linguistics)Use Linguistics in place of some Use Magic Device and Spellcraft checks
Eternal EnmityKnowledge 3 ranks (see special), hatred racial traitDeal +1d6 precision damage against hated foes
Evolved CompanionCha 13, animal companion class featureCompanion gains a 1-point eidolon evolution
Evolved Familiar Int 13, Cha 13, familiar class featureFamiliar gains a summoner evolution
Evolved Summoned MonsterAugmented Summoning, Spell Focus (conjuration), ability to cast summon monster ISummoned monster gains a 1-point eidolon evolution
Exceptional Pull*Dex 13, Deadly Aim, base attack bonus +3Get more out of a weapon’s str rating, use them with a lower str modifier
Exile's Path Half-elfReroll Will saves against enchantment effects
Exorcising MutilationCon 15, Clarity of Pain, Improved Iron Will,Iron WillGrievously damage yourself to fight off a dominate effect or possession
Exorcist's RebuttalImproved Iron Will, Iron WillDamage the minds of those who try to control your own.
Exotic Weapon Proficiency*Base attack bonus +1No penalty on attacks made with one exotic weapon
Expanded Arcana Caster level 1st, see SpecialAdd one or two spells to list of spells known
Expanded Fiendish Resistance TieflingGain extra fiendish resistances
Expanded Phrenic PoolPhrenic pool class featureGain 2 additional phrenic pool points
Expanded PreparationArcanist level 1stGain extra spell slots
Expanded Resistance Gnome, illusion resistance racial traitExpand your illusion resistance to another school of magic
Expanded Spell KenningSpell kenning class featureAdd druid or witch spells to your spell kenning
Expanded StudiesWis 17, hunter or warpriest level 16thAdd 7th-level spells to your spell list for the purpose of using spell completion and spell trigger items
Expanded Summon MonsterAbility to cast a summon monster spellExpand your summon monster list to include new creatures
Expansive Trap AbilityAbility to use ranger traps (Pathfinder RPG Ultimate Magic 64) or land mines (Pathfinder Player Companion: Dungeoneer’s Handbook 23)Expand your ranger traps and land mines to a larger area
Experienced VagabondBluff 2 ranks, Knowledge (local) 2 ranks, member of an underclassGain bonuses when dealing with criminals and vagabonds
Expert BoarderMember of the Gray CorsairsGain Acrobatics and Climb as class skills along with ship-related bonuses
Expert Driver Skilled Driver with the selected vehicle typeManeuver a vehicle of a selected type as a move action, and you can stop immediately
Expert Sniper*Stealth 3 ranksReduce the penalty on Stealth checks to stay hidden while sniping by 10
Expert TrainerYou find it easier to retrain into other classes
Exploit Lore Monster lore class feature, base attack bonus +11Use your lore to gain attack and damage bonus against a single creature
Explosive Escape*Dex 13, Str 13, Improved Grapple, Improved Unarmed StrikeSend your opponents flying when breaking a grapple
Exsanguinate*Blood drain universal monster ability, grab universal monster ability.Double blood drain damage once per round
Extend Resonant PowerCaster level 7th, mental focus class featureShare resonant powers with an ally
Extended Animal FocusAnimal focus class featureAdd your Wisdom modifier to the number of minutes per day you can use animal focus
Extended Bane Bane class featureBane is extended a number of rounds equal to your Wisdom
Extended StareHypnotic stare class featureIncrease hypnotic stare’s range by 10 feet
Extra AmplificationPhrenic amplification class featureGain one additional phrenic amplification
Extra Arcana Magus arcana class featureGain an additional magus arcana
Extra Arcane Pool Arcane pool class featureArcane pool increases by 2
Extra Arcanist ExploitArcanist exploit class featureGain an additional arcanist exploit
Extra Bane Bane class featureMay use bane ability 3 additional times per day
Extra Bombs Bomb class featureThrow two additional bombs per day
Extra Cantrips or Orisons Ability to cast cantrips or orisonsGain 2 additional cantrips or orisons known
Extra ChannelChannel energy class featureChannel energy two additional times per day
Extra CroakingBoggard, terrifying croakGain an extra use of terrifying croak
Extra Discovery Discovery class featureGain one additional discovery
Extra Elemental Assault SuliIncrease elemental assault ability by 2 rounds
Extra Evolution Eidolon class featureEidolon adds 1 point to its evolution pool
Extra FeatureCon 13, skinwalkerGain extra features when you change shape
Extra Focus PowerFocus power class featureGain one additional focus power
Extra Gnome MagicCha 13, GnomeGain additional uses of your spell-like abilities
Extra HexHex class featureGain one additional hex
Extra Impromptu Sneak Attack*Impromptu sneak attack class featureGain one additional impromptu sneak attack per day
Extra InspirationAmateur Investigator or inspiration class featureGain three uses of inspiration
Extra Investigator TalentInvestigator talent class featureGain an additional investigator talent
Extra Item Slot Non-humanoid body shapeLearn to wear other magical items
Extra KiKi pool class featureIncrease your ki pool by 2 points
Extra Lay on HandsLay on hands class featureUse lay on hands two additional times per day
Extra Martial FlexibilityMartial flexibility class featureGain three uses of martial flexibility
Extra Mental FocusMental focus class featureGain 2 additional points of mental focus
Extra MercyMercy class featureYour lay on hands benefits from one additional mercy
Extra Mesmerist TricksMesmerist trick class featureImplant two additional tricks per day
Extra PerformanceBardic performance class featureUse bardic performance for 6 additional rounds per day
Extra RageRage class featureUse rage for 6 additional rounds per day
Extra Rage Power Rage power class featureGain one additional rage power
Extra Ranger Trap Trap class featureSet traps two additional times a day
Extra ReservoirArcane reservoir class featureGain 3 more points in your arcane reservoir
Extra Revelation Revelation class featureGain one additional revelation
Extra Rogue Talent Rogue talent class featureGain one additional rogue talent
Extra Slayer TalentSlayer talent class featureGain an additional slayer talent
Extra Spontaneous Spell MasteryMagaambyan arcanistPOP spontaneous spell mastery class featureGain 1 additional use of spontaneous spell mastery per day
Extra Stamina*Combat Stamina, base attack bonus +5Increase your stamina pool by 3 points
Extra Summons Ability to cast summon monster as a spell-like ability, summoner 1stGain 1 extra use of summon monster per day
Extra SurgeCon 13, nanite surge abilityUse nanite surge an extra time per day
Extra Touch TreatmentTouch treatment class featureUse touch treatment two additional times per day
Extra Wild TalentKineticist level 6thGain a wild talent at least 2 spell levels lower than maximum
Extreme Prejudice*Seething Hatred, sneak attack +3d6, studied target class featureWhen you succeed at a sneak attack with Seething Hatred, roll d8s for damage instead of d6s
Eye of the ArclordKnowledge (arcana) 4 ranks, ability to cast arcane spellsGain a third eye with magic powers
Eyes of Judgment Detect alignment class feature, caster level 6thDetermine target's exact alignment after 3 rounds of observation
Eyes of the TwilightSharp SensesAPG, Perception 7 ranks, keen senses racial trait, low-light visionCreatures in dim light don’t gain concealment from you
Faerie's Strike*Nature Magic or the ability to cast druid or ranger spells; Vital Strike, Knowledge (nature) 5 ranksIlluminate foes with Vital Strike
Falcon’s CryCha 13, member of the Steel FalconsInspire a zeal for freedom in your allies
Falling Water Gambit*Aldori Dueling Disciple, Duelist of the Roaring Falls, Duelist of the Shrouded Lake, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), base attack bonus +8Increase your threat range when attacking a flat-footed opponent
False Casting Magical Aptitude, Bluff 1 rank, Sleight of Hand 1 rankTrick viewers into thinking magic item use is spellcasting
False Focus Knowledge (religion) 1 rank, ability to cast arcane spellsUse a divine focus in place of an arcane spell component
False Opening* Dex 13, Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus with selected ranged weaponMay choose to provoke attacks of opportunity; gain +4 AC vs. attacks
Familiar BondIron WillYou gain a familiar
Familiar Focus FamiliarThe power of your master’s spells is increased when cast on you
Famine Tolerance Moroi or nosferatuIncrease the length of time you can go between feedings
Far Shot*Point-Blank ShotDecrease ranged penalties by half
Far-Roaming FamiliarIntelligence 13, must have a familiarEmpathic link on familiar persists regardless of distance
Fascination JinxBardic performance class feature, Halfling Jinx traitCombine the effects of your jinx with a bard's fascinate ability
Fast ChangeDex 13, base attack bonus +6, skinwalkerChange shape as a move action instead of standard
Fast CrawlMove faster while prone
Fast Drinker Con 18, drunken ki class featureDrink as a swift action
Fast Empathy Handle Animal 5 ranks, wild empathy class feature.Use wild empathy as a standard action
Fast Healer Con 13, Diehard, EnduranceRegain additional hit points when healing
Fast Learner Int 13, humanGain both +1 HP and +1 skill point when leveling in a favored class
Fateful ChannelChannel positive energy 3d6, worshiper of PharasmaChannel positive energy to heal and grant creatures a second roll on an attack, skill check, or save
Favored Defense Favored enemy class featureBonus to CMD and AC when attacked by favored enemy
Favored Enemy SpellcastingAbility to cast spellsSpell DCs are 1 higher for your chosen enemy
Favored Judgment Wis 13, judgment class featureJudgments have greater effect on creatures of a specific type, chosen from the ranger's favored enemy list
Fear EaterCha 13, Iron Will, have no immunity to fear effectsTransfer others’ fear effects to yourself
Fearless Aura Aura of courage class feature, caster level 8thAura of courage expands and makes allies immune to fear effects
Fearless Curiosity Cha 13, human+1 save vs. emotion spells, gain new saves to reduce the effect of fear
Fearsome Finish*Intimidating Prowess, worshiper of Lamashtu+4 bonus on Intimidate checks to demoralize when you reduce an enemy to 0 or fewer hit points
Fearsome Spell-Like AbilitySpell-like ability at caster level 6th or higherSpell-like ability makes damaged foes shaken
Feinting Flurry* Dex 15, flurry of blows class feature, Combat ExpertiseWeave a feint attempt with your flurry of blows.
Feline Grace Dexterity 13, catfolk+2 CMD vs. bull rush, grapple, overrun, reposition, and trip
Felling Escape* Int 13, Combat Expertise, Improved TripTrip a foe when you break a grapple
Felling Smash* Int 13, Str 13, Combat Expertise, Improved Trip, Power Attack, base attack bonus +6Trip a foe when you make a power attack
Fencing Grace*Dex 13, Weapon Finesse, Weapon Focus (rapier)Add Dexterity modifier instead of Strength when dealing damage with a rapier
Feral Combat Training* Improved Unarmed Strike, Weapon Focus with selected natural weaponUse Improved Unarmed Strike feats with natural weapons
Ferocious Action Ferocity racial trait, orcAvoid being staggered when in negative hit points at the cost of losing them faster
Ferocious Resolve Con 13, half-orc, orc ferocity racial traitGain the Ferocity ability
Ferocious Summons Augment Summoning, Spell Focus (conjuration), half-orc or orcCreatures you summon gain the Ferocity ability
Ferocious Tenacity* Ferocity racial trait, half-orc or orc, rage class featureSpend rounds of rage to reduce damage that would otherwise kill you
Fetid BreathCon 15, Corrupted Flesh, 6 HD, ogreExhale a cone of vile air and phlegm
Fey FoundlingYou may only select this feat at 1st levelMagical healing works better on you
Fey FriendWorshiper of one of the EldestGain a +2 bonus on Bluff, Diplomacy, and Sense Motive checks against fey
Fey PerformanceBardic performance class abilityEnhance your music with the power of nature
Field Repair Craft 4 ranksTake no penalty for repairs made with improvised materials
Fiend Sight Darkvision 60 ft., tieflingGain low-light vision, improve darkvision to 120 ft.
Fiendish Darkness Darkness spell-like ability, tieflingUse darkness 3/day.
Fiendish Facade Must be taken at 1st level, tiefling+5 Disguise when impersonating another race.
Fiendish HeritageTiefling, must be taken at 1st levelChoose a different Tiefling heritage
Fiendish Resilience Dex 13, evasion class feature, tieflingGain +4 bonus to Reflex save against a specific energy type.
Fight On Con 13; dwarf, half-orc, or orcGain temporary hit points when reduced to 0
Filth Forager+4 save vs. diseases or any sickening effects
Filthy Weapons*Knowledge (dungeoneering) 1 rank, Knowledge (nature) 1 rankCover your weapons in disgusting filth
Final Embrace* Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special attack; base attack bonus +3Gain constrict and grab special attacks
Final Embrace Horror* Str 15, Int 3; naga, serpentfolk, or creature that has the constrict special attack; Ability Focus (constrict); Final Embrace; base attack bonus +6Creatures that take constriction damage from you are also shaken
Final Embrace Master* Str 17, Int 3; naga, serpentfolk, or creature that has the constrict special attack; Ability Focus (constrict); Final Embrace; Final Embrace Horror; base attack bonus +9Your constrict attack deals double the number of damage dice
Finesse ShottMarksman’s Utility, base attack bonus +7, weapon training class feature with a ranged weaponGain new utility shots
Fire God's BlessingHalf-orc or orc, worshiper of the Fire GodHeal your wounds if you deal fire damage to an enemy
Fire Hand* GoblinWield torches as weapons, +1 attack with fire in melee
Fire Music Spellcraft 5 ranks, ability to cast bard spells, ability to cast an arcane fire spell from some other spellcasting classReplace bard spell damage with fire damage, summoned monsters gain fire attacks
Fire Tamer Goblin+2 save vs. fire, +2 Diplomacy/Intimidate with goblins
Firebrand* Worshiper of AsmodeuUse a torch as a deadly weapon.
Firesight IfritSee through fire and smoke without penalty
Flagbearer*Cha 15Grant bonuses to allies who see your flag
FlagellantEndurance, character level 7th, worshiper of Zon-KuthonGain a +4 bonus on saving throws against pain effects and nonlethal damage has a lesser effect on you
Flame Heart Fire Tamer, character level 5th, goblinGain fire resistance 5, +1 caster/alchemist level with fire spells or fire bombs
Flame Warrior*Fire subtype, giant subtypeMetal melee weapons you wield gain 1d6 fire damage
Flanking Foil*Foes you strike lose their flanking bonus against you
FleetYour base speed increases by 5 feet
Flensing StrikeSneak attack +3d6, bleeding sneak attack rogue trick or bleed universal monster abilityStrip away natural armor with your sneak attacks.
Flexible Foe*Base attack bonus +5, favored enemy (any humanoid or any outsider), favored enemy class feature