Archives of Nethys

Pathfinder | Starfinder

General | Achievement | Armor Mastery | Betrayal | Blood Hex | Combat | Coven | Critical | Damnation | Faction | Familiar | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Mythic | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery

Ritual Hex

Source Occult Origins pg. 24
You are well versed in ancient secrets and forbidden curses, and know how to petition powers with which you are already in contact for additional knowledge.

Prerequisites: Knowledge (arcana) 4 ranks, Knowledge (history) 4 ranks, hex class feature.

Benefit: You learn to perform a special occult ritual (Pathfinder RPG Occult Adventures 208) known as Beseeching the Patron, which temporarily grants you a hex you don’t already know how to use. You always believe that your ritual is a success, so the GM should roll the required skill checks in secret, revealing the result only when you try to use your newly acquired hex.

Beseeching the Patron

School divination; Level 4
Casting Time 40 minutes
Components V, F (a book of occult lore worth at least 150 gp)
Skill Checks Knowledge (arcana) DC 20, 2 successes; Knowledge (history) DC 20, 2 successes
Range personal
Duration 24 hours
Saving Throw no; SR no
Backlash The caster is fatigued for 1 hour.
Failure All of the caster’s spells suffer a 10% spell failure chance for 24 hours.


The caster gains access to one additional hex for which she qualifies. This ritual can be used to acquire a major hex (increasing the DCs of the ritual’s skill checks by 10) or grand hex (increasing the DCs by 20) if desired. The caster can have only one additional hex from this ritual at a time.