Archives of Nethys

Pathfinder | Starfinder

Weapons | Armor | Special Materials | Miscellaneous


Adventuring Gear | Alchemical Reagents | Alchemical Remedies | Alchemical Tools | Alchemical Weapons | Animal Gear | Black Market | Channel Foci | Clothing | Concoctions | Dragoncraft | Dungeon Guides | Entertainment | Food/Drink | Fungal Grafts | Herbs | Kits | Lodging/Services | Mounts/Pets | Pathfinder Chronicles | Poisons | Spellbooks | Tinctures | Tools | Torture Implements | Transport, Air | Transport, Land | Transport, Sea


Cloud Puff

Source Ultimate Wilderness pg. 153
Price 100 gp; Weight
Category Herbs
Gather DC 18; Yield 1 dose
Terrain any mountains
Preparation After soaking in salt water for 1 hour, a cloud puff must be dried in a delicate process that requires it to be turned three times per hour for 4 hours. This requires a successful DC 12 Craft (alchemy) check.
Use By crushing a dried cloud puff and inhaling the spores, a creature becomes light-headed and its mind grows resistant to outside influences. For the next hour, the creature gains a +2 alchemical bonus on saving throws against mind-affecting effects but takes a –2 penalty on Wisdom-based skill checks.

Description

The spores of this odorous pale-gray fungus cause a euphoric light-headedness.