Archives of Nethys

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Cleric Class Details | Domains | Variant Channeling | Archetypes

Darkness

Source PRPG Core Rulebook pg. 42 (Amazon)
Deities: Ahriman, Alazhra, Apep, Apollyon, Ashava, Benorus, Camazotz, Count Ranalc, Deumus, Droskar, Groetus, Kelinahat, Lao Shu Po, Nalmungder, Nephthys, Nightripper, Nocticula, Nyarlathotep (Haunter of the Dark), Set, Shivaska, Slandrais, Tanagaar, Thoth, Tresmalvos, Tsukiyo, Yan-gant-y-tan, Yog-Sothoth, Zon-Kuthon

Granted Powers: You manipulate shadows and darkness. In addition, you receive Blind-Fight as a bonus feat.

Touch of Darkness (Sp): As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. The creature touched treats all other creatures as if they had concealment, suffering a 20% miss chance on all attack rolls. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Eyes of Darkness (Su): At 8th level, your vision is not impaired by lighting conditions, even in absolute darkness and magic darkness. You can use this ability for a number of rounds per day equal to 1/2 your cleric level. These rounds do not need to be consecutive.

Domain Spells: 1st—obscuring mist, 2nd—blindness/deafness (only to cause blindness), 3rd—deeper darkness, 4th—shadow conjuration, 5th—summon monster V (summons 1d3 shadows), 6th—shadow walk, 7th—power word blind, 8th—greater shadow evocation, 9th—shades.

Loss Subdomain

Source Advanced Player's Guide pg. 1 (Amazon)
Associated Domain(s): Darkness
Associated Deities: Ahriman, Alazhra, Apollyon, Count Ranalc, Diceid, Droskar, Groetus, Nalmungder, Nightripper, Nocticula, Nyarlathotep (Haunter of the Dark), Reymenda, Shivaska, Sifkesh, Slandrais, Tresmalvos, Zon-Kuthon

Replacement Power: The following granted power replaces the eyes of darkness power of the Darkness domain.

Aura of Forgetfulness (Su): At 8th level, you can emit a 30-foot aura of forgetfulness for a number of rounds per day equal to your cleric level. Creatures you target in this area must make a Will save or have no memory of any time spent inside the area. In addition, spellcasters in the area lose one prepared spell or available spell slot per round spent in the area, starting with 1st-level spells and going up through higher-level spells. Spellcasters are allowed a save each round to negate this loss (this save is separate from the memory loss save). These rounds do not need to be consecutive.

Replacement Domain Spells: 5th—enervation, 6th—modify memory, 9th—energy drain.

Moon Subdomain

Source Inner Sea Gods pg. 226 (Amazon), Dragon Empires Gazetteer pg. 57 (Amazon), Dragon Empires Primer pg. 27 (Amazon)
Associated Domain(s): Darkness
Associated Deities: Ashava, Camazotz, Haggakal, Jezelda, Kelinahat, Ketephys, Tanagaar, Yan-gant-y-tan

Replacement Power: The following granted power replaces the eyes of darkness power of the Darkness domain.

Moonfire (Su): At 8th level, as a standard action you can shoot a blast of divine moonlight from your eyes, as a ranged touch attack against a single target within 30 feet. Moonfire deals 1d8 points of damage per 2 cleric levels, and the target is dazzled for 1 round per cleric level. Moonfire deals 1d10 points of damage per cleric level against lycanthropes. You can use this ability once per day at 8th level, and one additional time per day for every 4 levels beyond 8th.

Replacement Domain Spells: 1st—faerie fire, 4th—moonstruckAPG, 6th—dream.

Night Subdomain

Source Advanced Player's Guide pg. 1 (Amazon)
Associated Domain(s): Darkness
Associated Deities: Alazhra, Apollyon, Baalzebul, Camazotz, Count Ranalc, Deumus, Groetus, Kelinahat, Nocticula, Nyarlathotep (Haunter of the Dark), Tanagaar, Yan-gant-y-tan, Yog-Sothoth, Zon-Kuthon

Replacement Power: The following granted power replaces the touch of darkness power of the Darkness domain.

Night Hunter (Su): As a standard action, you can blend into the shadows of the night, becoming nearly invisible. As long as you are in an area of dim light or darkness, you are invisible (as per invisibility) to creatures without darkvision. This ability lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this ability for a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 1st—sleep, 6th—nightmare.

Shadow Subdomain

Source Blood of Shadows pg. 17
Associated Domain(s): Darkness, Death
Associated Deities: Nocticula, Norgorber, Urgathoa, Zon-Kuthon.

Replacement Power: The following granted power replaces the touch of darkness ability of the Darkness domain or the bleeding touch ability of the Death domain.

Whispering Shadows (Su): You can darken the shadows around you and cause them to hiss, confounding and distracting your enemies. As an immediate action, you can force a target within 30 feet to reroll a miss chance due to concealment or a saving throw against an illusion or necromancy spell. The target of this ability must keep the result of the second roll, even if it is worse than the original roll. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 1st—ray of enfeeblement, 4th—phantasmal killer, 8th—orb of the void

Variant Domain Powers

Description Source: Haunted Heroes Handbook
A cleric (or any other character capable of selecting a domain) who worships the deity in question can choose to gain the variant domain power upon first gaining the domain in question, but the choice to replace the domain power must be made immediately upon gaining access to that domain and cannot be changed thereafter.