Archives of Nethys

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Familiar Details | Familiar Options | Archetypes

Mauler

Source Familiar Folio pg. 11 (Amazon)
While most familiars are scouts and assistants, the mauler familiar cares only for the thrill of battle. A mauler often serves a bloodthirsty or martial-minded master.

Class Skills: A mauler treats Intimidate as a class skill.

Bond Forged in Blood (Su): A mauler isn’t impressed by fancy words—only furious battle. A mauler can’t speak, even if it’s a type of creature that normally could.

At 5th level, whenever the mauler’s master drops a foe whose Hit Dice are at least 1/2 its level to below 0 hit points, the mauler’s empathic link surges with power, granting both the mauler and its master a +2 morale bonus to attack and damage rolls for 1 round. This ability replaces speak with master and speak with animals of its kind.

Increased Strength (Ex): At 3rd level and every 2 levels thereafter, a mauler’s Strength score increases by 1. As a result of this ability, the familiar’s Intelligence score remains 6; a mauler can never have an Intelligence score higher than 6.

Battle Form (Su): At 3rd level, a mauler gains the ability to transform into a larger, more ferocious form and back at will. In battle form, the mauler’s size becomes Medium and the mauler gains a +2 bonus to Strength (this stacks with the normal Strength adjustments for increasing in size). This ability replaces deliver touch spells.

Damage Reduction (Su): At 11th level, a mauler gains DR 5/magic. This ability replaces spell resistance.